Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 17399934658718407723 56 doomguy the Trooper (level 3, 0/60 HPs) Began as an Oni Fighter on May 24, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:18 (1535 turns). doomguy the Trooper (Oni Fighter) Turns: 1535, Time: 00:02:18 Health: 0/60 AC: 21 Str: 22 XL: 3 Next: 95% Magic: 3/3 EV: 1 Int: 9 God: Gold: 105 SH: 7 Dex: 8 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 kite shield rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) d - amulet of the acrobat SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.30/turn MPRegen 0.08/turn %: acrobat @: lethally poisoned (0 -> -4), tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (melded) c - a +0 kite shield (worn) Jewellery d - an amulet of the acrobat (worn) Scrolls c - a scroll of noise {unknown} r - a scroll of revelation Potions m - 2 potions of might f - a potion of moonshine {unknown} j - a potion of invisibility {unknown} Skills: + Level 4.6 Fighting + Level 2.6 Maces & Flails + Level 3.1 Dodging + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 67% 1 Swiftness Air 0% N/A 95% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are too large for most types of armour. (You have a pair of small horns on your head.) (You have tough skin. (AC +1)) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. Your headbutt misses the adder. The adder is severely wounded. You feel very sick. You block the adder's attack. The adder closely misses you. You barely miss the adder. Your headbutt misses the adder. The adder is heavily wounded. You feel very sick. The adder bites you but does no damage. You block the adder's attack. You closely miss the adder. Your headbutt misses the adder. The adder is heavily wounded. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you but does no damage. You closely miss the adder. Your headbutt misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You sock the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here an adder corpse. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... #.# ### #.# #.# #.###.###.##### #.# #.##.#........# #.# #.#.###....##.####.# #..#####...........# #.#.....#..##.###### ##............# ##........#### #####..#♣## #...#..#†# #.∩...##.# #.....##.# ##..#.##.## #.........# #############†#..###### #.........# #.#.......# #.#######.###<#..####.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 4 endoplasms 3 hobgoblins (D:1) 2 quokkas (D:1) 6 ball pythons 5 bats A frilled lizard (D:1) 3 goblins 2 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doomguy the Oni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 50 | D:1 | Reached XP level 2. HP: 18/32 MP: 2/2 295 | D:1 | Reached XP level 3. HP: 23/40 MP: 3/3 1341 | D:2 | Found Qeqelama's General Store. 1533 | D:2 | HP: 2/40 [poisoned by an adder] 1535 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring D:2: layout_loops_corners, serial_shops, nicolae_shop_cornered_store Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 3 | 3.1 Dodging | 3 | 3.1 Fighting | | 4.6 Maces & Flails | | 2.6 Action || total ---------------------------++------- Attack: Normal || 81 Melee: Flail || 81 Headbutt || 7 Drink: Lignification || 1 Read: Revelation || 1 Fog || 1 Stab: Sleeping || 3 Armour: Robe || 64 Dodge: Dodged || 38 Block: Kite shield || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1568 | 1537 | 31 | 0 | 1308 | 2 | 784.0 | Dungeon | 1568 | 1537 | 31 | 0 | 1308 | 2 | 784.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 722 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+