doomguy Level 1 of the Dungeon (0, 0, D:1) a scarab talisman (3, 3, D:1) a +0 short sword (3, 5, D:1) a +0 helmet (8, 2, D:1) a +0 short sword of electrocution 4 stones a +0 leather armour a kobold skeleton (11, -4, D:1) a quokka corpse (skeletalised by now) (11, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -2, D:1) a jackal corpse (skeletalised by now) (11, 5, D:1) a jackal skeleton (14, -3, D:1) a rat corpse (skeletalised by now) (14, 29, D:1) a ball python corpse (skeletalised by now) (16, -4, D:1) a rat skeleton (20, 25, D:1) a hobgoblin corpse (skeletalised by now) (22, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 38, D:1) a +0 short sword (32, 1, D:1) a +0 mace (54, -2, D:1) the storm talisman of Negligence {rF+ rCorr} [storm talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (11, 10, D:2) a +0 dagger (12, 11, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (24, 43, D:2) an adder corpse (skeletalised by now) (26, 12, D:2) an adder corpse (skeletalised by now) (35, 33, D:2) the +0 leather armour of Youthful Indiscretion {Rampage *Silence Str+4 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, 39, D:2) a +0 war axe (36, 41, D:2) a hobgoblin corpse (skeletalised by now) (39, 20, D:2) a frilled lizard corpse (skeletalised by now) (42, 12, D:2) a +0 scythe a +0 robe (42, 13, D:2) a +0 heavy spear (42, 18, D:2) a +0 ring mail (42, 41, D:2) a +0 club (43, 11, D:2) a +0 dagger a +0 robe (43, 41, D:2) a +0 dagger a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (44, 41, D:2) an adder skeleton (44, 42, D:2) a +1 whip of electrocution a +0 animal skin a +2 helmet the hobgoblin skeleton of Robin (46, 40, D:2) a rat skeleton (47, 22, D:2) a hobgoblin corpse (skeletalised by now) (53, 19, D:2) a jackal corpse (skeletalised by now) (53, 20, D:2) a jackal corpse (skeletalised by now) (53, 24, D:2) a +0 ring mail (56, 19, D:2) 2 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 whip an orc corpse a gnoll corpse (1, -11, D:3) a +0 club (12, -32, D:3) a +0 leather armour (14, -19, D:3) a ball python corpse