doomguy Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 0, D:1) a +0 scale mail (4, 12, D:1) a +0 war axe (6, -6, D:1) a bat corpse (skeletalised by now) (8, 10, D:1) a +0 club (10, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 25, D:1) a +0 dagger (12, 16, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 32, D:1) a +0 dagger of speed a kobold skeleton (24, -1, D:1) a +0 dagger (26, -16, D:1) a +0 leather armour (40, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 12, D:1) a hobgoblin corpse (skeletalised by now) (53, 14, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -13, D:2) a bat corpse (skeletalised by now) (6, 24, D:2) a +0 robe (8, 0, D:2) an adder corpse (skeletalised by now) (10, -19, D:2) a +0 dagger (13, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 16, D:2) a +0 leather armour (33, -13, D:2) the +8 hammer of Qoxteaj {flame, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (33, -12, D:2) a +0 hammer (33, -11, D:2) a +2 hammer of protection (34, -13, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (34, -12, D:2) a +0 hammer (34, -11, D:2) a +0 hammer (34, -9, D:2) a +0 hammer (35, -13, D:2) a +0 hammer (35, -12, D:2) a +0 hammer (35, -11, D:2) a +0 hammer (35, -8, D:2) the +2 hammer "Gatoyb" {venom, rPois rF+ Str+3 Stlth-} rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (35, -7, D:2) a +0 hammer (36, -6, D:2) a +1 hammer of protection (36, -4, D:2) a +0 hammer of draining (36, 11, D:2) the +5 scale mail "Obro" {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (39, 4, D:2) a +0 partisan (52, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of speed a goblin skeleton (5, 0, D:3) a +0 short sword 5 stones a kobold skeleton (5, 13, D:3) a +0 short sword (5, 14, D:3) a +0 club (7, 2, D:3) a +0 whip a kobold skeleton (8, 0, D:3) a +0 club 5 stones a kobold skeleton (8, 1, D:3) a +0 short sword a kobold skeleton (8, 4, D:3) a +0 short sword (13, -23, D:3) a +0 club a goblin skeleton (14, -11, D:3) a rimehorn talisman (16, -10, D:3) a ball python skeleton (16, 1, D:3) a +2 dagger of speed 4 stones a kobold skeleton (18, -2, D:3) a hobgoblin skeleton (20, 4, D:3) a bat skeleton (21, 6, D:3) a bat skeleton (22, -2, D:3) a hobgoblin skeleton (23, 4, D:3) a bat skeleton (23, 6, D:3) a human skeleton (38, -5, D:3) an adder skeleton (39, -7, D:3) 4 datura-tipped darts (39, -5, D:3) a +0 spear of freezing (44, -3, D:3) 5 poisoned darts (45, -17, D:3) a rat corpse (skeletalised by now) (45, -11, D:3) a +0 ring mail (47, -23, D:3) a +0 sling (47, -14, D:3) a +1 short sword of holy wrath a stone (48, -12, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (51, -6, D:3) a frilled lizard corpse (skeletalised by now) (54, -19, D:3) a +0 club (63, 0, D:3) a staff of alchemy Level 4 of the Dungeon (1, -45, D:4) a +0 short sword (6, -40, D:4) an inkwell talisman (6, -33, D:4) a +0 dagger (7, 6, D:4) a +0 ring mail (10, -32, D:4) the +6 quarterstaff of Vice {protect, *Corrode Int+4} *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (10, 7, D:4) a +0 club (14, 5, D:4) a spore talisman (16, -31, D:4) a +0 dagger a +0 scale mail a +2 hand axe of flaming a +0 chain mail (17, -33, D:4) a hobgoblin skeleton (17, -32, D:4) a +0 mace an orc skeleton (18, -18, D:4) a +0 short sword (19, -43, D:4) a +0 hand axe (19, -31, D:4) a +0 whip a +0 scale mail a +0 club an orc skeleton (24, -11, D:4) a +0 flail a +0 leather armour (27, -10, D:4) a +0 dagger a +0 robe (31, -7, D:4) a +0 trident an orc corpse (skeletalised by now) (31, -5, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (32, -3, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (33, -6, D:4) a +0 dagger (37, -16, D:4) a +0 whip (37, -13, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (37, 2, D:4) a +0 spear (37, 6, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (38, -38, D:4) a +0 heavy flail (39, -38, D:4) a quokka corpse (skeletalised by now) (39, -11, D:4) a +0 sling a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (41, 0, D:4) a +0 spear a gnoll corpse (skeletalised by now) (42, -39, D:4) a black bear corpse (skeletalised by now) (44, -46, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Amash's Antique Armour Emporium a +0 robe (18 gold) a +0 kite shield (147 gold) the +3 pair of gauntlets of War {Slay+5} (997 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +8 chain mail of Ketzun {Resonance, Int+4 Dex+2} (1451 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (84 gold) a +7 chain mail of ponderousness (378 gold) a +0 leather armour (42 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) (3, 10, D:5) an iguana corpse (skeletalised by now) (21, -21, D:5) a +0 giant spiked club (27, 2, D:5) a +0 club a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (28, 2, D:5) a +0 club an orc skeleton (29, 2, D:5) an iguana skeleton (35, 37, D:5) a quokka corpse (skeletalised by now) (35, 41, D:5) a +0 scale mail (38, -11, D:5) a +0 giant spiked club an ogre skeleton (43, 21, D:5) an adder skeleton (45, 40, D:5) a +0 chain mail (63, 10, D:5) a +0 mace (63, 26, D:5) an iguana skeleton (63, 28, D:5) a +0 dagger a +0 robe a kobold skeleton (66, 37, D:5) a +0 hand axe Level 6 of the Dungeon (8, 17, D:6) a +1 shortbow of electrocution (19, 19, D:6) a hound skeleton (20, 39, D:6) a +0 giant club (28, 3, D:6) a parchment of Ozocubu's Armour (32, -1, D:6) a +0 leather armour (43, 33, D:6) a +0 robe (47, 46, D:6) a +0 dagger (47, 47, D:6) a +0 mace a +0 chain mail (47, 49, D:6) a +0 falchion (61, 11, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) the +3 leather armour "Foson" {rElec rN+++ Will- Str+2} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (1, -4, D:7) a +0 rapier (5, 19, D:7) a +0 dagger a +0 robe an orc corpse (8, 21, D:7) a +0 hand axe a +0 chain mail (9, -3, D:7) a +0 short sword an orc corpse (skeletalised by now) (9, 18, D:7) a +0 hand axe an orc corpse (9, 19, D:7) a +0 flail an orc corpse (14, -5, D:7) a +0 war axe (14, 16, D:7) a +0 glaive +0 steam dragon scales (15, 7, D:7) a +0 mace (22, 10, D:7) a +0 leather armour (25, 5, D:7) 8 gold pieces