doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 29, D:1) a staff of alchemy (14, 8, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (14, 9, D:1) a rat corpse (skeletalised by now) (17, 7, D:1) a +0 club (33, 27, D:1) a ball python skeleton (34, 27, D:1) a +0 club 5 stones a kobold skeleton (36, 27, D:1) a +0 dagger 5 stones a kobold skeleton (38, 34, D:1) a +0 sling (40, 15, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (40, 59, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (57, 39, D:1) a +0 pair of boots (62, 47, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -1, D:2) a rat skeleton (17, 2, D:2) a +0 club a goblin skeleton (20, -16, D:2) an adder skeleton (22, 19, D:2) a rat corpse (skeletalised by now) (38, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 10, D:2) a scarf of harm (52, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xydenyil's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (1, -27, D:3) a +0 chain mail (4, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 2, D:3) a +0 whip (15, -12, D:3) a +0 chain mail of fire resistance (21, -25, D:3) a +0 ring mail (22, 1, D:3) 14 gold pieces (23, 0, D:3) 14 gold pieces (23, 1, D:3) 8 gold pieces (23, 2, D:3) 12 gold pieces (33, 5, D:3) a bat corpse (skeletalised by now) (33, 10, D:3) a +0 club a goblin corpse (skeletalised by now) (34, -15, D:3) a +0 club a +0 leather armour (43, -12, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (21, -19, D:4) 3 poisoned darts (23, -4, D:4) a +0 dagger (25, -2, D:4) a +0 short sword 4 stones a kobold skeleton (28, 0, D:4) a hound skeleton (30, 0, D:4) the felid skeleton of Natasha (31, -7, D:4) a +0 ring mail (42, 10, D:4) an iguana skeleton (44, -20, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 3, D:5) a +0 club (7, -15, D:5) 5 poisoned darts (21, -15, D:5) a spore talisman (25, -17, D:5) a +0 lajatang (28, -13, D:5) a +0 long sword (29, -18, D:5) a +0 flail a +0 ring mail (29, -17, D:5) a +0 war axe a +0 leather armour (29, -16, D:5) a +0 war axe a +0 ring mail (29, -15, D:5) a +0 dagger a +0 robe (30, -16, D:5) a +3 falchion of freezing (33, -6, D:5) the +2 ring mail of the Unbroken {*Corrode +Inv Int+3 SInv} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (34, -22, D:5) a +0 leather armour Level 6 of the Dungeon (3, 11, D:6) the +5 whip "Hyugre" {protect, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 leather armour (7, 10, D:6) a +0 leather armour (10, 7, D:6) a +0 club (11, 1, D:6) a parchment of Momentum Strike (19, 24, D:6) a +0 hand axe