doomguy Level 1 of the Dungeon (0, 0, D:1) 3 flux baubles (2, -25, D:1) a +0 club (8, 7, D:1) 3 poisoned darts (14, -25, D:1) a ball python skeleton a hobgoblin skeleton (15, 1, D:1) a +0 dagger a kobold skeleton a rat skeleton (21, -30, D:1) a +0 ring mail (21, -21, D:1) a +0 hand axe (25, -22, D:1) an orb of attunement (34, -5, D:1) a +0 dagger (38, -7, D:1) a +0 club (41, -30, D:1) a +0 hand axe (41, 0, D:1) a +0 dagger (44, -9, D:1) an inkwell talisman (62, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (14, 7, D:2) a rat corpse (skeletalised by now) (15, 20, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 21, D:2) a +0 whip (18, 9, D:2) a bat skeleton (18, 38, D:2) a +0 short sword (20, 34, D:2) a bat corpse (24, 2, D:2) a hobgoblin corpse an adder corpse