doomguy Level 1 of the Dungeon (9, -13, D:1) 5 boomerangs (17, -2, D:1) a frilled lizard corpse (skeletalised by now) (17, -1, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (17, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (18, 0, D:1) a frilled lizard corpse (skeletalised by now) (28, -4, D:1) a bat skeleton (29, -5, D:1) a hobgoblin corpse (skeletalised by now) (30, -20, D:1) a bat corpse (skeletalised by now) (30, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -25, D:1) a +0 short sword (38, -24, D:1) a +0 club (39, -24, D:1) a rat corpse (skeletalised by now) (40, -23, D:1) a +0 short sword (42, -24, D:1) a +1 short sword of electrocution 5 stones a kobold corpse (skeletalised by now) (42, -23, D:1) a +0 dagger of holy wrath 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (11, 12, D:2) a +0 dagger (13, -3, D:2) 6 poisoned darts (13, 11, D:2) a +0 robe (15, 1, D:2) a +0 dagger (22, 19, D:2) a hobgoblin corpse (skeletalised by now) (22, 23, D:2) a +0 sling (23, 10, D:2) a +0 whip 2 stones (24, 8, D:2) a ball python skeleton (25, 6, D:2) a +0 dagger (26, 5, D:2) an adder skeleton (27, -14, D:2) 5 poisoned darts (27, -12, D:2) 3 poisoned darts (27, 6, D:2) the +1 pair of boots of Azxetung {Rampage rF+ Dex+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (28, -11, D:2) a +0 dagger (28, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (29, -11, D:2) a quokka corpse (skeletalised by now) (29, 26, D:2) a +0 short sword a kobold corpse (skeletalised by now) (29, 27, D:2) an adder corpse (skeletalised by now) (36, -7, D:2) a +0 dagger of speed (39, 7, D:2) an adder skeleton (44, -4, D:2) 2 javelins (52, 10, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, -8, D:3) a +0 club a +0 sling a +0 leather armour (8, -2, D:3) a bat skeleton a hobgoblin skeleton (11, 11, D:3) a ball python corpse (skeletalised by now) (11, 14, D:3) a +0 dagger (18, -11, D:3) a +0 leather armour (18, -4, D:3) a ball python skeleton (19, -6, D:3) an adder skeleton (25, 10, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (27, -34, D:3) 4 boomerangs (28, 8, D:3) an iguana corpse (skeletalised by now) (29, -10, D:3) a +0 leather armour (32, -25, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (6, -7, D:4) a +0 whip a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -7, D:4) a +0 dagger a +0 robe (8, -7, D:4) a +0 trident a +0 leather armour (9, 2, D:4) a maw talisman (11, 13, D:4) a +0 flail (13, 12, D:4) a +0 whip a +0 leather armour a gnoll corpse (25, 13, D:4) the +0 chain mail "Ceris" {+Blink Int+2} +Blink: It lets you blink. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (39, -2, D:4) a +0 hand axe (41, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, 13, D:4) a +0 robe