doomguy Level 1 of the Dungeon [Shop] Tuxum's Weapon Emporium a +0 hand axe (30 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 quarterstaff (50 gold) the +8 scimitar "Ziniud" {spect, rElec rF+ rN++ Dex-3} (802 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. 2 atropa-tipped darts (18 gold) a +0 dagger (20 gold) a +0 spear (30 gold) (0, 0, D:1) a +0 orcbow (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (9, -14, D:1) a bat corpse (skeletalised by now) (19, -14, D:1) a bat skeleton (20, -13, D:1) a +0 club 2 stones a kobold skeleton (24, -32, D:1) a bat corpse (skeletalised by now) (25, -22, D:1) a +0 dagger a goblin skeleton (25, 13, D:1) a +0 robe (28, -41, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, -36, D:1) a +0 ring mail (31, -10, D:1) a bat skeleton (34, 20, D:1) a quokka corpse (skeletalised by now) (39, -30, D:1) a +0 dagger (43, -27, D:1) a +0 short sword (45, -19, D:1) a ball python skeleton (49, -25, D:1) a frilled lizard corpse (skeletalised by now) (49, 9, D:1) a quokka corpse (skeletalised by now) (51, -28, D:1) a +0 short sword a stone (57, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 20, D:1) a rat corpse (skeletalised by now) (63, -23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 throwing nets a gnoll corpse (1, 0, D:2) 10 gold pieces (2, -7, D:2) 9 gold pieces (4, 31, D:2) the +2 spear "Pyatwiomy" {heavy, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (6, 31, D:2) a +0 leather armour an adder corpse (7, 2, D:2) a ring of protection from cold (8, 5, D:2) a ball python corpse (9, 17, D:2) a ribbon worm corpse (22, 24, D:2) a +0 short sword 4 stones a kobold corpse