doomguy Level 1 of the Dungeon (0, 0, D:1) a parchment of Static Discharge (3, -3, D:1) a +0 animal skin (8, 12, D:1) a bat corpse (skeletalised by now) (11, 6, D:1) a parchment of Hailstorm (16, 8, D:1) a +4 dagger (26, -20, D:1) a +0 leather armour (29, -33, D:1) a book of Geomancy (39, -16, D:1) a ball python corpse (skeletalised by now) (46, 14, D:1) 13 gold pieces (48, -2, D:1) a +0 mace (49, -12, D:1) a book of the Senses (50, -15, D:1) a +0 dagger (61, -16, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 40, D:2) a frilled lizard corpse (skeletalised by now) (4, 2, D:2) a ball python skeleton (5, 18, D:2) a frilled lizard skeleton (7, 34, D:2) a +0 club 3 stones (8, 35, D:2) a staff of cold (22, 20, D:2) a +0 club (24, 0, D:2) a quokka skeleton (25, 6, D:2) a +0 flail a gnoll skeleton (27, 6, D:2) a +2 heavy spear a gnoll skeleton (28, 8, D:2) a +0 club (33, 22, D:2) a parchment of Dispel Undead (33, 33, D:2) a +0 club (41, 6, D:2) a +0 mace a quokka skeleton (47, 10, D:2) a parchment of Stone Arrow Level 3 of the Dungeon (0, 35, D:3) a +0 chain mail (2, 28, D:3) a quokka corpse (skeletalised by now) (3, 33, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (11, 5, D:3) a parchment of Momentum Strike (11, 13, D:3) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (11, 28, D:3) a parchment of Inner Flame (13, 17, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (17, 6, D:3) a +0 club 3 stones a kobold skeleton (17, 13, D:3) a +0 dagger (18, 13, D:3) a +0 leather armour (20, 16, D:3) a +0 war axe a +0 leather armour a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 17, D:3) a +0 club (22, 12, D:3) a +0 club (23, 36, D:3) the felid corpse of Natasha (skeletalised by now) (26, 34, D:3) a parchment of Iskenderun's Battlesphere (27, 35, D:3) a +0 leather armour (30, 28, D:3) a ball python corpse (skeletalised by now) (33, 18, D:3) a parchment of Poisonous Vapours (33, 28, D:3) a +0 ring mail (35, 27, D:3) a quokka skeleton (40, 16, D:3) the felid skeleton of Natasha a jackal skeleton (40, 17, D:3) a jackal skeleton (42, 15, D:3) an adder skeleton (52, 8, D:3) a rat corpse (skeletalised by now) (57, 15, D:3) an orb of energy Level 4 of the Dungeon (2, -34, D:4) a +0 dagger (7, -10, D:4) a quill talisman (8, 0, D:4) a +0 quarterstaff (9, -7, D:4) a +0 club (12, -22, D:4) a +0 dagger (13, -22, D:4) a +0 whip (20, -27, D:4) a quokka corpse (skeletalised by now) (21, -5, D:4) a parchment of Call Imp (22, -10, D:4) a +0 dagger a +0 hand axe an orc skeleton (23, -10, D:4) a +0 hand axe a +0 leather armour (23, -9, D:4) a +0 hand axe (27, -21, D:4) a +0 spear 2 stones a kobold corpse (skeletalised by now) (29, -17, D:4) a +0 club a goblin corpse (skeletalised by now) (31, -11, D:4) an adder skeleton (32, -35, D:4) a parchment of Infestation (33, -17, D:4) a parchment of Summon Mana Viper (36, -9, D:4) a +0 rapier (39, -4, D:4) 2 poisoned darts (43, -4, D:4) a parchment of Shock Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (1, 45, D:5) a +0 robe (15, 36, D:5) a +0 hand axe (16, 55, D:5) a parchment of Jinxbite (27, 4, D:5) 4 boomerangs (32, 3, D:5) a +0 dagger a +0 leather armour (32, 41, D:5) a staff of cold (38, 14, D:5) a black bear corpse (skeletalised by now) (52, 53, D:5) a +0 whip 2 boomerangs an orc corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a staff of earth (unseen) (4, 7, Necropolis) a book of Frost (6, 2, Necropolis) 89 gold pieces (7, -4, Necropolis) a scarab talisman (10, -2, Necropolis) a sky beast corpse (11, 3, Necropolis) -3 storm dragon scales (20, -24, Necropolis) a +0 chain mail (36, 2, Necropolis) a ring of protection from fire (37, -1, Necropolis) 11 gold pieces (37, 0, Necropolis) 12 gold pieces (37, 1, Necropolis) a wellspring talisman (37, 2, Necropolis) the +5 great sword "Xats" {flame, rC- Dex+6} rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (37, 3, Necropolis) 16 gold pieces (38, 0, Necropolis) 12 gold pieces (38, 1, Necropolis) a potion of might