doomguy Level 1 of the Dungeon [Shop] Kurch's Antique Weapon Shop a +3 heavy mace (403 gold) a +0 dagger (36 gold) a +3 orcbow of flaming (435 gold) a +0 hand axe (54 gold) the +4 bardiche of doomguy's Doom {freeze, rF++} (1287 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 whip (45 gold) (2, -2, D:1) a ball python corpse (skeletalised by now) (21, -9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (17, -14, D:2) an adder skeleton (18, -20, D:2) a frilled lizard skeleton (19, 13, D:2) a +0 dagger a +0 scale mail (20, -13, D:2) a +0 sling (20, 16, D:2) a bat skeleton (26, -16, D:2) a +0 animal skin (26, 12, D:2) a +0 club a goblin skeleton (27, -16, D:2) a +0 hand axe (27, 12, D:2) a +0 dagger (36, -19, D:2) a hobgoblin skeleton a jackal skeleton (37, -19, D:2) a jackal skeleton (38, -20, D:2) a ball python skeleton (39, 18, D:2) a hobgoblin skeleton (43, -25, D:2) a parchment of Searing Ray (45, -1, D:2) a +0 short sword a stone a kobold skeleton (48, -6, D:2) a staff of air (48, 4, D:2) a +0 club (55, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cothrong's Jewellery Shop a ring of positive energy (unknown) (280 gold) a ring of resist corrosion (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a +4 ring of slaying (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) [Shop] Ahasch's Assorted Antiques a scroll of fog (84 gold) a ring of wizardry (630 gold) a scroll of noise (21 gold) a +0 robe (18 gold) a scroll of butterflies (199 gold) a +0 club (10 gold) a +0 robe (18 gold) a +0 club (10 gold) 2 potions of heal wounds (336 gold) a condenser vane (840 gold) [Shop] Meonn's Jewellery Emporium an inkwell talisman (82 gold) a +6 ring of strength (unknown) (396 gold) a ring of willpower (unknown) (275 gold) an amulet of the acrobat (unknown) (330 gold) an amulet of magic regeneration (330 gold) a ring of wizardry (330 gold) the quill talisman of Dawn {rC+ Int+3} (305 gold) [quill talisman] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a ring of wizardry (330 gold) the ring of the Genius {rC+++} (544 gold) [ring of protection from cold] rC+++: It renders you almost immune to cold. the amulet "Tujelej" {Fly RegenMP+ Int-2 SInv} (430 gold) [amulet of magic regeneration] Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. the amulet "Jooralih" {Chemistry *Slow Dex+5 Stlth+} (491 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Slow: It may slow you when you take damage. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. a ring of see invisible (unknown) (165 gold) [Shop] Dowin's Magic Scroll Boutique a scroll of revelation (unknown) (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) (8, 3, D:3) a rat corpse (skeletalised by now) (13, 10, D:3) a +0 short sword (16, 24, D:3) a +0 ring mail (22, 15, D:3) a +0 club (23, 15, D:3) a +0 leather armour (26, 24, D:3) a gold piece (27, 4, D:3) 9 stones (28, 0, D:3) a +0 spear (31, 1, D:3) 5 stones (32, -6, D:3) a +0 mace (32, 3, D:3) 2 stones (34, 27, D:3) an adder corpse (skeletalised by now) (40, 1, D:3) a parchment of Hailstorm (40, 16, D:3) a jackal skeleton (41, 16, D:3) a quokka skeleton (51, 28, D:3) a +0 scale mail (52, 6, D:3) a +0 battleaxe (53, -18, D:3) a +0 buckler (53, -14, D:3) a parchment of Magnavolt Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, 27, D:4) a +0 whip (8, 3, D:4) a +0 hand axe (13, 23, D:4) a +0 short sword (14, 13, D:4) a hound corpse (skeletalised by now) (14, 16, D:4) a +0 short sword (14, 18, D:4) a +0 leather armour (22, 23, D:4) a quokka skeleton (23, -9, D:4) a +0 mace (27, 24, D:4) a +0 hand axe (29, 18, D:4) a +0 dagger (35, 20, D:4) a +0 ring mail (38, 4, D:4) a +0 dagger a +0 leather armour an orc skeleton (38, 33, D:4) a jackal skeleton a jackal skeleton (44, 23, D:4) a +0 short sword a stone a kobold skeleton (45, 20, D:4) a +0 scale mail (47, 7, D:4) a parchment of Stone Arrow (53, -4, D:4) a +0 ring mail Level 5 of the Dungeon (4, 3, D:5) a +0 long sword