doomguy Level 1 of the Dungeon (3, 17, D:1) a potion of heal wounds (13, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 25, D:1) a ball python corpse (skeletalised by now) (14, 26, D:1) a bat corpse (skeletalised by now) (15, -1, D:1) a bat corpse (skeletalised by now) (23, 45, D:1) a +0 short sword (33, 16, D:1) a rat corpse (skeletalised by now) (34, 18, D:1) a ball python skeleton (35, 15, D:1) a +0 ring mail (38, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 30, D:1) a +0 club a gnoll skeleton (45, -7, D:1) a +0 dagger {Arammadara} (51, 42, D:1) a +0 buckler (52, 3, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (52, 31, D:1) a frilled lizard skeleton (53, 33, D:1) a rat skeleton (53, 34, D:1) a hobgoblin skeleton Level 2 of the Dungeon (7, -1, D:2) a hobgoblin skeleton (9, -8, D:2) a quokka skeleton (10, -9, D:2) a ball python skeleton (17, -44, D:2) an orb of guile (17, -26, D:2) a +0 scale mail (26, -25, D:2) a +0 club (29, -47, D:2) a +0 hand axe {Olaf} (34, -36, D:2) a +0 dagger (38, -9, D:2) an adder corpse (skeletalised by now) (54, -4, D:2) a +0 dagger (57, -9, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 8, D:3) a potion of brilliance (4, 5, D:3) an adder corpse (6, 4, D:3) a ribbon worm corpse (12, 1, D:3) a scroll of identify