doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 37, D:1) a +0 short sword 3 stones (10, 27, D:1) a spore talisman (12, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (16, 28, D:1) a ball python corpse (skeletalised by now) (18, -8, D:1) a hobgoblin corpse (skeletalised by now) (23, 20, D:1) a +0 dagger (29, 27, D:1) a jackal corpse (skeletalised by now) (30, 27, D:1) a jackal corpse (skeletalised by now) (30, 42, D:1) a +0 scale mail (30, 43, D:1) a +0 leather armour (32, 39, D:1) a hobgoblin corpse (skeletalised by now) (33, 5, D:1) a bat corpse (skeletalised by now) (45, 29, D:1) a +0 short sword 5 stones a kobold skeleton (51, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, 19, D:1) a +0 dagger (53, 19, D:1) a +0 club (64, -5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zimusyep's Antique Weapon Boutique a +1 vampiric great sword (777 gold) a +0 short sword (63 gold) a +1 vampiric dagger (273 gold) a +0 club (10 gold) a +0 rapier (115 gold) a +0 dagger (42 gold) a +0 shortbow of freezing (155 gold) a +0 war axe (73 gold) [Shop] Wulots's Armour Shop a +0 cloak (49 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of boots (49 gold) a +0 helmet (49 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (383 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 pair of boots (49 gold) [Shop] Azxizok's Book Shop a manual of Summonings (1040 gold) a parchment of Cause Fear (169 gold) a parchment of Awaken Armour (169 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Gloom (114 gold) a parchment of Dispel Undead (169 gold) a parchment of Rending Blade (169 gold) a parchment of Passage of Golubria (169 gold) a parchment of Iskenderun's Battlesphere (169 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Death's Door (676 gold) a parchment of Permafrost Eruption (325 gold) a parchment of Scorch (75 gold) a parchment of Apportation (52 gold) a parchment of Static Discharge (75 gold) [Shop] Xugh's Assorted Antiques a scroll of immolation (92 gold) a scroll of teleportation (69 gold) the +4 rapier of Efemn {flame, ^Contam rC- Int+9 Stlth+} (1058 gold) ^Contam: It causes magical contamination when unequipped. rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a potion of attraction (69 gold) a scroll of teleportation (69 gold) a +0 whip (57 gold) a +0 chain mail (138 gold) a ring of poison resistance (460 gold) a scroll of poison (92 gold) (0, 0, D:2) a +0 club (8, 9, D:2) a +0 club a kobold corpse (skeletalised by now) (26, 2, D:2) a +0 dagger a goblin skeleton (27, -13, D:2) a +0 whip a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (27, -12, D:2) a +0 flail (36, 2, D:2) a staff of conjuration (44, -28, D:2) a +0 club (47, 9, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse (8, -1, D:3) a ribbon worm corpse (10, 14, D:3) a +0 robe (36, 5, D:3) a +0 rapier (36, 9, D:3) a +0 mace (36, 11, D:3) a +0 spear (38, 9, D:3) a +0 falchion (38, 11, D:3) a +0 hand axe