doomguy Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -9, D:1) a staff of cold (4, 14, D:1) a +0 robe (7, -6, D:1) a +0 short sword 5 stones (9, 8, D:1) a ball python corpse (skeletalised by now) (11, 23, D:1) a +0 club 3 stones (16, -9, D:1) a hobgoblin skeleton (24, -20, D:1) a +0 short sword 5 stones (33, -15, D:1) a bat skeleton (53, -12, D:1) a +0 dagger a +0 whip 4 stones a quokka corpse (skeletalised by now) (54, 1, D:1) a ball python corpse (skeletalised by now) (56, 6, D:1) a +0 sling (57, 2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (12, 14, D:2) a bat skeleton (14, 1, D:2) a +0 dagger a goblin skeleton (15, 17, D:2) a scarab talisman (17, 18, D:2) a bat skeleton (25, 3, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (30, 2, D:2) a +0 hand axe (33, 30, D:2) an adder skeleton (35, 16, D:2) a rat corpse (skeletalised by now) (37, 13, D:2) a +0 dagger (46, 36, D:2) a scarab talisman (47, 0, D:2) 2 silver javelins (50, 0, D:2) 3 datura-tipped darts (55, 3, D:2) a frilled lizard skeleton (55, 4, D:2) a +0 club a goblin skeleton (59, 3, D:2) 3 poisoned darts (62, -1, D:2) an adder skeleton (69, -1, D:2) a +0 ring mail Level 3 of the Dungeon (2, 13, D:3) a rat corpse (9, 1, D:3) a scroll of identify (13, 36, D:3) a +0 dagger (14, 36, D:3) an adder corpse (15, 35, D:3) a rat corpse