doomguy Level 1 of the Dungeon (1, 3, D:1) an inkwell talisman (4, 22, D:1) a +2 pair of boots (unseen) (24, 26, D:1) a +0 short sword (31, 17, D:1) a +0 buckler (32, 17, D:1) a ball python corpse (skeletalised by now) (34, 17, D:1) a +0 leather armour (40, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 16, D:1) a +0 club Level 2 of the Dungeon (1, 18, D:2) an adder corpse (skeletalised by now) (3, 3, D:2) a +0 dagger (3, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 8, D:2) a +0 club (20, 8, D:2) a +1 dagger of protection (21, 8, D:2) a frilled lizard corpse (skeletalised by now) (44, 19, D:2) a +0 trident (47, 1, D:2) a ball python corpse (skeletalised by now) (57, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 3, D:3) a +0 club (5, 3, D:3) a scroll of amnesia (6, -2, D:3) a +0 whip 4 poisoned darts (7, -9, D:3) 16 gold pieces (9, -2, D:3) an adder corpse