doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 2, D:1) a +0 mace (12, -10, D:1) a ball python skeleton (15, -4, D:1) a +0 leather armour (21, -4, D:1) a bat skeleton (22, -24, D:1) a +0 robe (23, -7, D:1) a +0 club (25, -35, D:1) a +0 leather armour (27, 13, D:1) a jackal corpse (skeletalised by now) (27, 14, D:1) a jackal corpse (skeletalised by now) (31, -12, D:1) a ball python corpse (skeletalised by now) (37, -24, D:1) a rat corpse (skeletalised by now) (40, -24, D:1) a frilled lizard corpse (skeletalised by now) (51, -13, D:1) a +0 club (51, -2, D:1) a quokka corpse (skeletalised by now) (51, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (7, -6, D:2) a hobgoblin corpse (12, -6, D:2) a +0 scale mail (16, -9, D:2) a +0 club a goblin corpse (17, 0, D:2) an adder corpse (17, 5, D:2) 2 potions of curing (28, 7, D:2) a +0 dagger