doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -2, D:1) a +0 dagger (6, -1, D:1) a +0 club (7, -1, D:1) a rat skeleton (7, 16, D:1) a rat corpse (skeletalised by now) (8, -2, D:1) a +0 short sword 4 stones a kobold skeleton (8, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -11, D:1) a +0 scale mail (18, -24, D:1) a +0 club (23, -25, D:1) a +0 robe (24, 7, D:1) a +0 short sword a kobold skeleton (25, 23, D:1) a +0 whip 2 stones (27, 25, D:1) a +0 dagger (28, 7, D:1) a +0 robe (28, 11, D:1) a frilled lizard skeleton (30, -23, D:1) 2 flux baubles (31, -6, D:1) a +0 buckler (33, -10, D:1) a +0 club (35, 8, D:1) an inkwell talisman (36, 26, D:1) a hobgoblin corpse (skeletalised by now) (39, 16, D:1) a hobgoblin corpse (skeletalised by now) (42, -22, D:1) a jackal corpse (skeletalised by now) (43, 1, D:1) a ball python skeleton (45, 1, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 6, D:2) a bat corpse (skeletalised by now) (6, -4, D:2) a rat corpse (skeletalised by now) (10, 10, D:2) a hobgoblin corpse (skeletalised by now) (12, -2, D:2) a +0 dagger (13, 0, D:2) a ring of protection from fire (17, 17, D:2) a +0 robe (18, 24, D:2) a +0 helmet (21, 21, D:2) a +0 robe (24, 1, D:2) a +0 ring mail (26, 13, D:2) a +0 hammer (27, 16, D:2) a +3 quarterstaff of chaos (still there?) a +0 cloak of poison resistance (still there?) the gnoll corpse of Crazy Yiuf (still there?) (27, 17, D:2) a +0 hammer (28, 14, D:2) a +0 hammer (28, 15, D:2) a +0 hammer (33, 26, D:2) a +0 whip a kobold corpse (33, 31, D:2) a +0 rapier (35, 25, D:2) a +4 ring of protection