Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 10374882590055391548 275 drogi3814 the Conjurer (level 6, -5/28 HPs) Began as a Vine Stalker Conjurer on Feb 3, 2026. Was an Initiate of Qazlal. Slain by an ogre ... wielding a +0 giant club (31 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:10:39 (4060 turns). drogi3814 the Conjurer (Vine Stalker Conjurer) Turns: 4060, Time: 00:10:40 Health: -5/28 AC: 2 Str: 13 XL: 6 Next: 25% Magic: 0/12 EV: 2 Int: 26 God: Qazlal [......] Gold: 105 SH: 0 Dex: 19 Spells: 6/12 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) f - orb {Guile} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of flight HPRegen 1.04/turn d - ring "Vunorph" {*Corrode rElec Str+3 Int+6 Dex+7} MPRegen 0.13/turn %: corrode self (3%), guardian spirit @: sleeping, flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +2 ring mail of willpower f - an orb of guile (worn) Jewellery c - a ring of flight (worn) d - the ring "Vunorph" (worn) {*Corrode rElec Str+3 Int+6 Dex+7} (You found it on level 2 of the Dungeon) [ring of intelligence] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex+7: It affects your dexterity (+7). Scrolls c - a scroll of enchant weapon {unknown} V - a scroll of vulnerability p - a scroll of poison Potions g - 3 potions of magic e - a potion of enlightenment B - a potion of berserk rage m - a potion of might l - a potion of moonshine Skills: + Level 2.9 Dodging + Level 4.6 Stealth + Level 3.7 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Hailstorm Conj/Ice 17% 3d6 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 9% 1 Blink Tloc 8% N/A 13% 2 Construct Spike Launche Frge 8% 2d3 13% 2 Launch Clockwork Bee Frge 4% N/A 26% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 26% 3 Teleport Other Tloc 4% N/A 26% 3 Tukima's Dance Hex 4% N/A 26% 3 Vampiric Draining Necr 4% 2d6 26% 3 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Airstrike Air 2% 2d(1-17) 65% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 94% 5 Fortress Blast Frge 5% 6d4 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a stone staircase leading down here. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You fly downwards. You encounter a sleepcap, 2 endoplasms and an ogre. Found a leather armour. There is a stone staircase leading up here. Casting: Hailstorm (quite dangerous; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the ogre! The ogre is moderately wounded. The ogre shouts! The hail pelts the sleepcap! The sleepcap is heavily damaged. The hail pelts the endoplasm! You kill the endoplasm! Qazlal accepts your kill. The hail pelts the endoplasm! You kill the endoplasm! Qazlal accepts your kill. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre! The ogre is heavily wounded. The sleepcap releases spores at you but does no damage. The ogre barely misses you. The magic dart hits the ogre. The ogre is severely wounded. The sleepcap barely misses you. The magic dart hits the ogre. The ogre is severely wounded. The ogre barely misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ..... .... ... #######.. #.......# #.......# #....O..+ #....@..# #.....f.# #.......# #.......# #........ #......... #.....[.... #........... You could see an ogre and a sleepcap. Vanquished Creatures A centaur (D:3) A bombardier beetle (D:3) A clockroach (D:3) Natasha (twice) (D:2) A gnoll (D:1) 3 adders (D:2) A dart slug (D:2) 7 jackals (D:1) 3 orcs (D:3) 3 ball pythons 7 endoplasms 3 frilled lizards 10 goblins 7 hobgoblins 3 kobolds 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drogi3814 the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 379 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 438 | D:1 | Learned a level 2 spell: Searing Ray 885 | D:1 | Reached XP level 3. HP: 16/16 MP: 3/7 1705 | D:2 | Identified the ring "Vunorph" {*Corrode rElec Str+3 Int+6 | Dex+7} 1792 | D:2 | Reached XP level 4. HP: 21/21 MP: 4/9 2070 | D:2 | Encountered Natasha 2089 | D:2 | Killed Natasha 2150 | D:2 | Encountered Natasha 2166 | D:2 | Killed Natasha 2228 | D:2 | Found a stormy altar of Qazlal. 2262 | D:2 | Became a worshipper of Qazlal Stormbringer 2431 | D:2 | Reached XP level 5. HP: 22/24 MP: 4/10 3639 | D:3 | Encountered a centaur 3688 | D:3 | Killed a centaur 3689 | D:3 | Reached skill level 5 in Conjurations 3689 | D:3 | Reached XP level 6. HP: 12/28 MP: 0/12 4054 | D:3 | Learned a level 3 spell: Hailstorm 4060 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_cross, basic_altar, uniq_natasha D:3: layout_loops_corners D:4: layout_gridville, uniq_menkaure, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Dodging | 2 | 2.9 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 22 || 34 Melee: Unarmed | 12 | 12 || 24 Bite | 3 | 3 || 6 Dagger | | 10 || 10 Cast: Magic Dart | 59 | 51 || 110 Searing Ray | 2 | 5 || 7 Hailstorm | | 1 || 1 Drink: Heal wounds | | 1 || 1 Haste | | 1 || 1 Invisibility | | 1 || 1 Read: Identify | 1 | 3 || 4 Noise | 1 | || 1 Revelation | 1 | || 1 Vulnerability | 1 | || 1 Poison | 1 | || 1 Amnesia | | 1 || 1 Stab: Invisible | | 1 || 1 Armour: Robe | 8 | 16 || 24 None | | 11 || 11 Dodge: Dodged | 9 | 53 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4048 | 4048 | 0 | 1154 | 2382 | 4 | 1012.0 | Dungeon | 4048 | 4048 | 0 | 1154 | 2382 | 4 | 1012.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1441 daAuts D:3: 1303 daAuts D:2: 1298 daAuts D:4: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 22653 | 15 | 12 | 0 | 0 | 0 | 8 | 8 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 15 || 15 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 23 || 23 ----------------------+-------+-------++-------