ASSERT(!monster_at(newpos) || (flags & MV_ALLOW_OVERLAP) || fedhas_passthrough(monster_at(newpos)) || mons_is_wrath_avatar(*monster_at(newpos))) in 'player.cc' at line 807 failed. Version: Dungeon Crawl Stone Soup 0.35-a0-1340-gb58a3a9983 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16806825868094053300, deterministic pregen: 1 Command line: /usr/games/crawl-git-b58a3a9983 -name drunkenLife -rc /dgldir/rcfiles/crawl-git/drunkenLife.rc -macro /dgldir/rcfiles/crawl-git/drunkenLife.macro -morgue /dgldir/morgue/drunkenLife/ -webtiles-socket /crawl-master/webserver/sockets/drunkenLife:2026-10-27.21:52:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-git-b58a3a9983(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x65152580743f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b58a3a9983(_Z13do_crash_dumpv+0x43a) [0x6515258156ca]: do_crash_dump() /usr/games/crawl-git-b58a3a9983(_Z20crash_signal_handleri+0x1fa) [0x65152580793a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7ac21fe52330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7ac21feabb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7ac21fe5227e]: /usr/games/crawl-git-b58a3a9983(+0x563a9d) [0x651525814a9d]: /usr/games/crawl-git-b58a3a9983(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x651525814fa7]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-b58a3a9983(_ZN6player7move_toERK9coord_def13enum_bitfieldI19movement_type_flagsLi6EEb+0x1b2) [0x651525d32022]: player::move_to(coord_def const&, enum_bitfield, bool) /usr/games/crawl-git-b58a3a9983(_ZN12melee_attack7do_dragEv+0x1b5) [0x651525b5fe75]: melee_attack::do_drag() /usr/games/crawl-git-b58a3a9983(_ZN12melee_attack19mons_attack_effectsEv+0x288) [0x651525b67578]: melee_attack::mons_attack_effects() /usr/games/crawl-git-b58a3a9983(_ZN6attack20handle_phase_damagedEv+0xac) [0x65152579858c]: attack::handle_phase_damaged() /usr/games/crawl-git-b58a3a9983(_ZN12melee_attack20handle_phase_damagedEv+0x58) [0x651525b66f08]: melee_attack::handle_phase_damaged() /usr/games/crawl-git-b58a3a9983(_ZN12melee_attack16handle_phase_hitEv+0xdb) [0x651525b681fb]: melee_attack::handle_phase_hit() /usr/games/crawl-git-b58a3a9983(_ZN12melee_attack6attackEv+0xb5b) [0x651525b6bb4b]: melee_attack::attack() /usr/games/crawl-git-b58a3a9983(_ZN12melee_attack22run_monster_attack_setEv+0x1ed) [0x651525b6d76d]: melee_attack::run_monster_attack_set() /usr/games/crawl-git-b58a3a9983(_Z10mons_fightP7monsterP5actorPbb+0x114) [0x6515259129d4]: mons_fight(monster*, actor*, bool*, bool) /usr/games/crawl-git-b58a3a9983(_Z19handle_monster_moveP7monster+0x251f) [0x651525ba8d8f]: handle_monster_move(monster*) /usr/games/crawl-git-b58a3a9983(_Z15handle_monstersb+0x8f8) [0x651525ba97c8]: handle_monsters(bool) /usr/games/crawl-git-b58a3a9983(_Z12world_reactsv+0x142) [0x6515260012d2]: world_reacts() /usr/games/crawl-git-b58a3a9983(+0xd52a74) [0x651526003a74]: /usr/games/crawl-git-b58a3a9983(+0xd53965) [0x651526004965]: /usr/games/crawl-git-b58a3a9983(main+0x1f7) [0x651525735947]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7ac21fe371ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7ac21fe3728b]: /usr/games/crawl-git-b58a3a9983(_start+0x25) [0x651525736435]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ac21ff1d7d7 in __GI___wait4 (pid=1045840, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007ac21ff1d7d7 in __GI___wait4 (pid=1045840, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000651525807b0c in call_gdb (file=0x7ac2200114e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 975660\000\000\000\000\000\000" #2 0x00006515258156e8 in do_crash_dump () at dbg-asrt.cc:682 t = 1793138716 dir = "/dgldir/morgue/drunkenLife/" name = "/dgldir/morgue/drunkenLife/crash-drunkenLife-20261027-220516.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!monster_at(newpos) || (flags & MV_ALLOW_OVERLAP) || fedhas_passthrough(monster_at(newpos)) || mons_is_wrath_avatar(*monster_at(newpos))) in 'player.cc' at line 807 failed." file = 0x7ac2200114e0 <_IO_2_1_stderr_> #3 0x000065152580793a in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007ac21fe5227e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000651525814a9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcbcc1ce70 "ASSERT(!monster_at(newpos) || (flags & MV_ALLOW_OVERLAP) || fedhas_passthrough(monster_at(newpos)) || mons_is_wrath_avatar(*monster_at(newpos))) in 'player.cc' at line 807 failed.", assert=true) at dbg-asrt.cc:820 No locals. #10 0x0000651525814fa7 in AssertFailed (expr=expr@entry=0x6515260ecfe0 "!monster_at(newpos) || (flags & MV_ALLOW_OVERLAP) || fedhas_passthrough(monster_at(newpos)) || mons_is_wrath_avatar(*monster_at(newpos))", file=file@entry=0x651526069a15 "player.cc", line=line@entry=807, text=text@entry=0x0) at dbg-asrt.cc:861 mesg = "ASSERT(!monster_at(newpos) || (flags & MV_ALLOW_OVERLAP) || fedhas_passthrough(monster_at(newpos)) || mons_is_wrath_avatar(*monster_at(newpos))) in 'player.cc' at line 807 failed.\000\000\000\000\000`\377\377\377\377\377\377\377\002\000\000\000\000\000\000\000"... args = {{gp_offset = 0, fp_offset = 1, overflow_arg_area = 0xbcc1ce00, reg_save_area = 0x0}} fileName = #11 0x0000651525d32022 in player::move_to (this=0x6515265ebde0 , newpos=..., flags=..., defer_finalisation=) at player.cc:807 No locals. #12 0x0000651525b5fe75 in melee_attack::do_drag (this=this@entry=0x7ffcbcc1dbd0) at melee-attack.cc:5074 drag_shift = new_defender_pos = {x = 37, y = 36} move_attacker = new_attacker_pos = {x = 36, y = 35} #13 0x0000651525b67578 in melee_attack::mons_attack_effects (this=0x7ffcbcc1dbd0) at melee-attack.cc:3836 slippery = false #14 0x000065152579858c in attack::handle_phase_damaged (this=this@entry=0x7ffcbcc1dbd0) at attack.cc:124 No locals. #15 0x0000651525b66f08 in melee_attack::handle_phase_damaged (this=0x7ffcbcc1dbd0) at melee-attack.cc:1128 No locals. #16 0x0000651525b681fb in melee_attack::handle_phase_hit (this=0x7ffcbcc1dbd0) at melee-attack.cc:921 hit_woke_orc = false stop_hit = #17 0x0000651525b6bb4b in melee_attack::attack (this=0x7ffcbcc1dbd0) at melee-attack.cc:2014 cont = saved_gyre_name = "" _gensym_uw_1887 = {cleaner = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7ffcbcc1da90, _M_const_object = 0x7ffcbcc1da90, _M_function_pointer = 0x7ffcbcc1da90, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7ffcbcc1da90, this adjustment 140723475307472}, _M_pod_data = "\220\332\301\274\374\177\000\000\320\333\301\274\374\177\000"}, _M_manager = 0x651525b5a0f0 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x651525b59f20 >::_M_invoke(const std::_Any_data &)>}} ev = shield_blocked = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 29, depth = 1 Level id: Ossuary Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 6 Level vaults: ossuary_the_hunt_dpeg Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (36, 35): Terrain change marker (173->220, 60) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. Your kick misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You barely miss the adder. You peck the adder. The adder is almost dead. The adder bites you. You closely miss the adder. Your peck misses the adder. The adder is almost dead. You feel sick. The adder completely misses you. You hit the adder. You kill the adder! You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. You see here an adder corpse. c - 5 scrolls labelled XAIL OKIL UKKEATZ (gained 1) You see here an adder corpse. You see here 5 large rocks. Found a robe. You encounter a kobold. It is wielding a +0 whip. The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! Found a spear. You see here a +0 robe. You encounter a bat. You see here the +2 robe of Joy {Bane +Blink Regen+ Int+5}. g - the +2 robe of Joy {Bane +Blink Regen+ Int+5} The bat closely misses you. The bat misses you. The bat misses you. The bat completely misses you. The bat closely misses you. The bat closely misses you. You hit the bat. The bat is moderately wounded. The bat misses you. The bat completely misses you. The bat hits you. The bat misses you. The bat misses you. The bat completely misses you. The bat closely misses you. You hit the bat. You kill the bat! No target in view! q - a brown potion Found a ring mail. You see here a +0 leather armour of fire resistance. h - a +0 leather armour of fire resistance You now have 181 gold pieces (gained 13). o - a scroll labelled WEHEZU QOYFY You encounter 3 orcs and an adder. The adder hisses angrily. The adder bites you. The adder completely misses you. You hit the adder. The adder is lightly wounded. The adder closely misses you. You closely miss the adder. Your kick misses the adder. Your peck misses the adder. The adder is lightly wounded. The adder closely misses you. You hit the adder. Your kick misses the adder. The adder is moderately wounded. The adder bites you. You miss the adder. Your kick misses the adder. The adder is moderately wounded. The adder misses you. You closely miss the adder. The adder is moderately wounded. The adder misses you. You barely miss the adder. Your kick misses the adder. The adder is moderately wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You miss the adder. You claw the adder. You kill the adder! You hit the orc. You claw the orc. You kill the orc! The orc barely misses you. The orc closely misses you. Things that are here: a +0 whip; an orc corpse You hit the orc. The orc is lightly wounded. The orc hits you from afar with a +0 trident. The orc misses you. You hit the orc. You peck the orc. The orc is almost dead. The orc barely misses you. The orc hits you with a +0 club. You hit the orc. You kill the orc! The orc closely misses you. The orc completely misses you. Things that are here: a +0 club; an orc corpse You barely miss the orc. Your kick misses the orc. You peck the orc. The orc is moderately wounded. The orc hits you with a +0 trident. You barely miss the orc. The orc is moderately wounded. The orc completely misses you. You hit the orc. The orc is severely wounded. The orc hits you with a +0 trident. You hit the orc. You kill the orc! No target in view! No target in view! An orc comes into view. Things that are here: a +0 trident; a +0 leather armour The helpless orc fails to defend itself. You impale the orc!! You kill the orc! The helpless orc fails to defend itself. You impale the orc!! You kill the orc! No target in view! You see here a +1 hand axe of distortion. You see here a +0 short sword. You see here an adder skeleton. You pick up a parchment of Flame Wave and begin reading... You add the spell Flame Wave to your library. Found a robe. You see here a +0 robe. q - 2 brown potions (gained 1) Things that are here: a +0 morningstar; a +0 leather armour Done exploring. You begin untransforming. You continue untransforming. x3 Your transformation has ended. You drop a gecko talisman. You start putting on your armour. You continue putting on the +2 robe of Joy {Bane +Blink Regen+ Int+5}. x5 You finish putting on the +2 robe of Joy {Bane +Blink Regen+ Int+5}. You feel clever. You feel a malign power afflict you. You are stricken with the Bane of Succour. The robe of Joy throbs as it attunes itself to your uninjured body. Done exploring. What level of the Dungeon? (default 3, ? - help) There is a stone staircase leading down here. You climb downwards. You encounter a scorpion. Found a knobbly sapphire ring and a glass ring. There is a stone staircase leading up here. A scorpion is nearby! The helpless scorpion fails to defend itself. You impale the scorpion!! You kill the scorpion! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 5! b - a ring of willpower Found 9 gold pieces. i - a ring of see invisible You start removing your amulet. You continue removing your amulet of regeneration. x5 You finish removing your amulet of regeneration. b - a ring of willpower (worn) You remove your ring of willpower. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. e - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. i - a ring of see invisible (worn) b - a ring of willpower (worn) You now have 190 gold pieces (gained 9). Found 15 gold pieces. You now have 205 gold pieces (gained 15). You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a scroll labelled ZAEH ELITTAPTISUF. There is an open door here. h - 2 scrolls labelled ZAEH ELITTAPTISUF (gained 1) As you open the door, it creaks loudly! You encounter a clockroach. There is an open door here. You hit the clockroach. You claw the clockroach but do no damage. You peck the clockroach but do no damage. The clockroach is lightly wounded. The clockroach sprays sand from its hourglass at you. The blast of sand misses you. You closely miss the clockroach. You claw the clockroach. The clockroach is heavily wounded. The clockroach bites you but does no damage. You hit the clockroach. You claw the clockroach. You peck the clockroach. You kill the clockroach! You encounter Menkaure, Prince of Dust. Menkaure shouts! Menkaure hits you! You hit Menkaure. You claw Menkaure. You peck Menkaure but do no damage. Menkaure is moderately damaged. You barely miss Menkaure. You claw Menkaure. Menkaure is heavily damaged. Menkaure barely misses you. You hit Menkaure. You claw Menkaure but do no damage. You peck Menkaure. Menkaure is severely damaged. Menkaure casts a spell. Menkaure seems to speed up. You barely miss Menkaure. You claw Menkaure but do no damage. Menkaure is severely damaged. Menkaure misses you. You hit Menkaure. You peck Menkaure but do no damage. Menkaure is severely damaged. Menkaure closely misses you. You hit Menkaure but do no damage. You claw Menkaure. Your peck misses Menkaure. Menkaure is almost destroyed. Menkaure closely misses you. You hit Menkaure. You claw Menkaure but do no damage. Menkaure is almost destroyed. Menkaure misses you. You barely miss Menkaure. Menkaure is almost destroyed. Menkaure hits you but does no damage. You hit Menkaure. You destroy Menkaure! Your Fighting skill increases to level 4! Your Dodging skill increases to level 4! You have reached level 6! Found a sling. You open the door. Found a smoking inkwell talisman. There is an open door here. You see here the inkwell talisman of Mumblety Peg {rF+ Int+3 SInv}. You open the door. Found a scroll labelled TANI GIBYWAP. Found a stone staircase leading up. There is an open door here. Found a short sword. u - a scroll labelled TANI GIBYWAP You encounter an orc priest. It is wielding a +0 hand axe. Throw: 3 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you, 62% to hit) You throw a boomerang. The boomerang hits the orc priest and shatters for extra damage. The orc priest shouts! The orc priest is moderately wounded. You hear a shout! There is a stone staircase leading up here. The orc priest closely misses you. You hit the orc priest. Your kick misses the orc priest. Your peck misses the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest. Your kick misses the orc priest. The orc priest is almost dead. The orc priest misses you. You hit the orc priest. You kill the orc priest! You see here a +0 hand axe. You encounter an orc. It is wielding a +0 club. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (62% to hit) You throw a boomerang. The boomerang hits the orc. The orc is moderately wounded. You hit the orc. You claw the orc. You kill the orc! You encounter an orc. It is wielding a +4 mace of draining. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +4 mace of draining (wandering, hasn't noticed you, 62% to hit) You throw a boomerang. The boomerang hits the orc. The orc shouts! The orc is almost dead. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +4 mace of draining (almost dead, 62% to hit) You throw a boomerang. The boomerang hits the orc. You kill the orc! You now have 218 gold pieces (gained 13). You see here a +0 club. Found a scroll labelled XAIL OKIL UKKEATZ. You now have 225 gold pieces (gained 7). You see here a +4 mace of draining. You now have 234 gold pieces (gained 9). c - 6 scrolls labelled XAIL OKIL UKKEATZ (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You encounter an endoplasm. The helpless endoplasm fails to defend itself. You impale the endoplasm!! You kill the endoplasm! You open the door. There is an open door here. You encounter a hobgoblin. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! You open the door. There is an open door here. You open the door. There is an open door here. You now have 240 gold pieces (gained 6). You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You encounter a ball python. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 97% to hit) You throw a boomerang. The boomerang completely misses the ball python. You encounter an iguana. You hit the ball python. You claw the ball python. You kill the ball python! You now have 248 gold pieces (gained 8). An iguana comes into view. The iguana hisses angrily. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (65% to hit) You throw a boomerang. The boomerang closely misses the iguana. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (65% to hit) You throw a boomerang. The boomerang hits the iguana and shatters for extra damage. The iguana is moderately wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (moderately wounded, 65% to hit) You throw a boomerang. The boomerang barely misses the iguana. You hit the iguana but do no damage. You claw the iguana. You peck the iguana but do no damage. The iguana is heavily wounded. The iguana barely misses you. You hit the iguana but do no damage. You peck the iguana but do no damage. The iguana is heavily wounded. The iguana closely misses you. You hit the iguana but do no damage. You claw the iguana! Your peck misses the iguana. The iguana is almost dead. The iguana bites you. You closely miss the iguana. You claw the iguana. You kill the iguana! No target in view! You open the door. There is an open door here. You open the door. You encounter a kobold. It is wielding a +2 dagger of venom and quivering poisoned darts. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +2 dagger of venom and quivering poisoned darts (asleep, 97% to hit) You throw a boomerang. The boomerang hits the kobold. The kobold is severely wounded. The kobold throws a dart. The dart hits you! You are poisoned. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +2 dagger of venom and quivering poisoned darts (severely wounded, 55% to hit) You throw a boomerang. The boomerang closely misses the kobold. You feel very sick. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +2 dagger of venom and quivering poisoned darts (severely wounded, 55% to hit) You throw a boomerang. The boomerang hits the kobold and shatters for extra damage. You kill the kobold! You feel sick. You feel sick. You encounter an orc. It is wielding a +0 short sword. You feel sick. There is an open door here. Nothing quivered! You feel sick. You feel sick. You feel sick. You are no longer poisoned. The orc completely misses you. You hit the orc. You peck the orc. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! Your Long Blades skill increases to level 4! Things that are here: a +0 short sword; a +0 leather armour; an orc corpse f - 6 poisoned darts You see here a +2 dagger of venom. You unwield your +1 dagger. Your +2 dagger of venom begins to drip with poison! j - a +2 dagger of venom (weapon) You drop a +1 dagger. You open the door. Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You open the door. There is an open door here. You encounter a phantom. Found a trident. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (dormant, 97% to hit) Okay, then. The helpless phantom fails to defend itself. You impale the phantom!! You claw the phantom. You destroy the phantom! You have reached level 7! Your magical nature develops, letting you fly evasively. You see here a +0 trident. You encounter a bombardier beetle. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (asleep, 97% to hit) Okay, then. You hit the bombardier beetle. The bombardier beetle is poisoned. Your kick misses the bombardier beetle. The bombardier beetle is moderately wounded. You hit the bombardier beetle but do no damage. The bombardier beetle looks as sick as possible! You claw the bombardier beetle. You peck the bombardier beetle. You kill the bombardier beetle! No target in view! You reach down and open the door. There is an open door here. Found a stormy altar of Qazlal. Found a stone staircase leading down. You reach down and open the door. There is an open door here. There is an open door here. You encounter a jelly. A jelly is nearby! The helpless jelly fails to defend itself. You impale the jelly!! You kill the jelly! Found a staircase to the Ecumenical Temple. There is a fountain of clear blue water here. There is a staircase to the Ecumenical Temple here. You fly downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Found an iron altar of Okawaru. There is an iron altar of Okawaru here. You hover solemnly before the altar of Okawaru. Okawaru welcomes you! There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Okay, then. As you read the scroll labelled XAIL OKIL UKKEATZ, it crumbles to dust. It is a scroll of identify. h -> a - 2 scrolls of enchant armour; c -> i - 5 scrolls of identify As you read the scroll of identify, it crumbles to dust. l -> N - 2 scrolls of noise As you read the scroll of identify, it crumbles to dust. e -> b - a scroll of blinking As you read the scroll of identify, it crumbles to dust. j -> g - a scroll of fog As you read the scroll of identify, it crumbles to dust. k -> w - a scroll of enchant weapon As you read the scroll of identify, it crumbles to dust. m -> f - a scroll of fear There is a fountain of clear blue water here. You briefly wash your dagger with practiced discipline. You encounter Edmund the Younger. He is wielding a +0 flail of protection. The helpless Edmund fails to defend himself. You puncture Edmund! Edmund looks as sick as possible! You claw Edmund but do no damage. You peck Edmund. Edmund is heavily wounded. Edmund hits you with a +0 flail of protection! You hit Edmund but do no damage. Edmund looks as sick as possible! Edmund is heavily wounded. You hit Edmund but do no damage. Edmund looks as sick as possible! Edmund is heavily wounded. Edmund misses you. You hit Edmund but do no damage. Edmund looks as sick as possible! You claw Edmund but do no damage. Edmund is severely wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund looks as sick as possible! You claw Edmund but do no damage. Edmund is severely wounded. Edmund closely misses you. You barely miss Edmund. You claw Edmund! You peck Edmund but do no damage. Edmund is almost dead. Edmund barely misses you. You barely miss Edmund. You claw Edmund but do no damage. You peck Edmund but do no damage. Edmund is almost dead. You hit Edmund but do no damage. Edmund looks as sick as possible! Edmund is almost dead. Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund looks as sick as possible! You claw Edmund but do no damage. You peck Edmund. You kill Edmund! Okawaru accepts your kill. Things that are here: a +0 flail of protection; a +0 chain mail You encounter a goblin. It is wielding a +0 club. The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! Okawaru accepts your kill. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You encounter a hobgoblin. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is poisoned. Your kick misses the hobgoblin. You peck the hobgoblin. You kill the hobgoblin! Okawaru accepts your kill. No target in view! You now have 263 gold pieces (gained 15). You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. a - 3 scrolls of enchant armour (gained 1) You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 leather armour; a +0 short sword; an orc skeleton You reach down and open the door. There is an open door here. Done exploring. Done exploring. There is a fountain of clear blue water here. There is a staircase to the Ecumenical Temple here. You fly downwards. Welcome back to the Ecumenical Temple! There is a staircase back to the Dungeon here. You start waiting. Done waiting. What level of the Dungeon? (default 4, ? - help) You fly upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. There is an open door here. There is a stone staircase leading down here. You fly downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. You encounter a bombardier beetle. The bombardier beetle misses you. You closely miss the bombardier beetle. You claw the bombardier beetle. Your peck misses the bombardier beetle. The bombardier beetle is lightly wounded. You hit the bombardier beetle. The bombardier beetle is poisoned. You peck the bombardier beetle but do no damage. The bombardier beetle is moderately wounded. The bombardier beetle bites you but does no damage. You hit the bombardier beetle. You claw the bombardier beetle. You kill the bombardier beetle! Okawaru accepts your kill. Your Invocations skill increases to level 1! As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You hear the slow hiss of a distant avalanche of sand. Found a white potion. d - 2 white potions (gained 1) You reach down and open the door. You encounter an orc wizard and 4 orcs. Found a dagger. There is an open door here. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! Okawaru accepts your kill. The orc shouts! x2; The orc wizard shouts! Things that are here: a +3 short sword; an orc corpse You barely miss the orc. You claw the orc but do no damage. You peck the orc. The orc is lightly wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc barely misses you. You puncture the orc! You kill the orc! Okawaru accepts your kill. You barely miss the orc. You claw the orc. Your peck misses the orc. The orc is lightly wounded. The orc closely misses you. The orc barely misses you. You hit the orc. The orc is poisoned. You claw the orc. You kill the orc! Okawaru accepts your kill. The orc hits you with a +0 flail. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc hits you but does no damage. You hit the orc wizard. The orc wizard is poisoned. You claw the orc wizard. Your peck misses the orc wizard. The orc wizard is almost dead. You kill the orc wizard! Okawaru accepts your kill. The orc misses you. Your Dodging skill increases to level 5! You hit the orc. The orc is poisoned. The orc is heavily wounded. You closely miss the orc. You claw the orc. You kill the orc! Okawaru accepts your kill. No target in view! Things that are here: a +3 short sword; an orc corpse Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Press: ? - help, v - describe, . - travel, g - get item Items here: a +3 short sword; an orc corpse. The floor. a - a +3 short sword You see here an orc corpse. You hear the slow hiss of a distant avalanche of sand. You see here a +0 flail. Items here: ))) [[ †. You reach down and open the door. Found a stone staircase leading up. There is an open door here. You encounter a ribbon worm. The helpless ribbon worm fails to defend itself. You impale the ribbon worm!! You kill the ribbon worm! Okawaru accepts your kill. You encounter an iguana. The helpless iguana fails to defend itself. You impale the iguana!! You kill the iguana! Okawaru accepts your kill. Your Fighting skill increases to level 5! Found a bubbling sapphire potion. j - a bubbling sapphire potion You hear the hiss of a very distant avalanche of sand. You encounter a lemure. You encounter Sigmund the Dreaded and a lemure. The lemure shouts! You hear a shout! You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of flaming. Sigmund shouts! Pikel says, "Time is money, and you're costing me too much!" Pikel says, "Hell isn't that bad." Okay, then. You hit Pikel. Pikel is poisoned. You claw Pikel. Your peck misses Pikel. Pikel is lightly wounded. Pikel barely misses you. You hit Pikel. Pikel looks as sick as possible! Your kick misses Pikel. Your peck misses Pikel. Pikel is lightly wounded. Pikel hits you with a +0 whip of flaming. Pikel burns you. You hit Pikel but do no damage. Pikel looks as sick as possible! Your kick misses Pikel. Pikel is lightly wounded. You hit Pikel. Pikel looks as sick as possible! You claw Pikel. You peck Pikel but do no damage. Pikel is heavily wounded. Pikel closely misses you. You hit Pikel. Pikel looks as sick as possible! You claw Pikel but do no damage. You peck Pikel. Pikel is severely wounded. Pikel misses you. You barely miss Pikel. Your kick misses Pikel. Your peck misses Pikel. Pikel is severely wounded. Pikel hits you with a +0 whip of flaming! Pikel burns you. You hit Pikel but do no damage. Pikel looks as sick as possible! Your kick misses Pikel. Pikel is almost dead. Pikel hits you with a +0 whip of flaming. Pikel burns you. You closely miss Pikel. Your kick misses Pikel. Pikel is almost dead. You hear a shout! x2 You hit Pikel. Pikel looks as sick as possible! You claw Pikel. You kill Pikel! Okawaru is honoured by your kill. You can now gain great but temporary skills. Your Long Blades skill increases to level 5! Your Invocations skill increases to level 2! You have reached level 8! You feel agile. Things that are here: a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel You hear the hiss of a very distant avalanche of sand. Sigmund looks at you with fury. Things that are here: a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel You hit Sigmund. Sigmund is poisoned. Your kick misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund looks as sick as possible! Your kick misses Sigmund. You peck Sigmund but do no damage. Sigmund is heavily wounded. You hit Sigmund. Sigmund looks as sick as possible! Your kick misses Sigmund. Sigmund is almost dead. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes for a moment. No target in view! Sigmund closely misses you. You hit Sigmund. You kill Sigmund! Okawaru accepts your kill. Your Dodging skill increases to level 6! Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund You encounter a bombardier beetle. The helpless bombardier beetle fails to defend itself. You impale the bombardier beetle!! You kill the bombardier beetle! Okawaru accepts your kill. The Bane of Succour upon you is lifted. Your Invocations skill increases to level 3! You hear the brisk hiss of a distant avalanche of sand. You reach down and open the door. Found a murky white potion. There is an open door here. n - 2 murky white potions (gained 1) You reach down and open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. You encounter a scorpion. The helpless scorpion fails to defend itself. You impale the scorpion!! You kill the scorpion! Okawaru accepts your kill. Your Long Blades skill increases to level 6! You reach down and open the door. There is an open door here. You hear the brisk hiss of a distant avalanche of sand. You reach down and open the door. You encounter an orc. It is wielding a +2 war axe of electrocution. There is an open door here. The orc shouts! You hit the orc. The orc is severely wounded. The orc misses you. You hit the orc. You kill the orc! Okawaru accepts your kill. Things that are here: a +2 war axe of electrocution; a +0 leather armour; an orc corpse Found a worn silver wand. Found 8 gold pieces. a - a wand of flame (7) Found 10 gold pieces. You reach down and open the door. Found 3 poisoned darts. Found a stone staircase leading down. There is an open door here. f - 9 poisoned darts (gained 3) You reach down and open the door. There is an open door here. Found 17 gold pieces. You hear the brisk hiss of an avalanche of sand nearby. You now have 280 gold pieces (gained 17). You encounter a gnoll and an iguana. Found a crooked gold wand. The iguana hisses angrily. You reach down and open the door. There is an open door here. You hit the iguana but do no damage. The iguana is poisoned. You claw the iguana. The iguana is moderately wounded. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana looks as sick as possible! You claw the iguana but do no damage. You peck the iguana. The iguana is heavily wounded. The iguana misses you. You barely miss the iguana. Your kick misses the iguana. Your peck misses the iguana. The iguana is severely wounded. The iguana misses you. You barely miss the iguana. The iguana is almost dead. You kill the iguana! Okawaru accepts your kill. Your Fighting skill increases to level 6! No target in view! You reach down and open the door. You hear the quick hiss of an avalanche of sand very nearby. There is an open door here. You encounter Eustachio the Magnificent and an orc. The orc is quivering boomerangs. Eustachio shouts! You hear a shout! x2 Eustachio attacks as he pursues you! Eustachio hits you with a +0 rapier. Eustachio casts a spell. Eustachio blinks! Eustachio mumbles some strange words. Eustachio says, "My allies will avenge me." Eustachio casts a spell. Eustachio blinks! You barely miss the drude. Your kick misses the drude. Your peck misses the drude. The drude barely misses you. x2 You barely miss the drude. You claw the drude. Your peck misses the drude. The drude is lightly wounded. The drude hits you but does no damage. The drude hits you. Your doom draws closer. You closely miss the drude. Your kick misses the drude. Your peck misses the drude. The drude is lightly wounded. The drude completely misses you. The drude hits you. Your doom draws closer. You hit the drude but do no damage. The drude is poisoned. You claw the drude but do no damage. You peck the drude. The drude is moderately wounded. The drude hits you. Your doom draws closer. The drude misses you. Eustachio calls on the powers of shadow! You closely miss the drude. You claw the drude but do no damage. Your peck misses the drude. The drude is moderately wounded. The drude barely misses you. The drude closely misses you. You barely miss the drude. You claw the drude. The drude is moderately wounded. The drude closely misses you. x2 You miss the drude. Your peck misses the drude. The drude is heavily wounded. The drude completely misses you. The drude misses you. You barely miss the drude. You peck the drude but do no damage. The drude is heavily wounded. The drude barely misses you. The drude completely misses you. You encounter an orc. It is wielding a +0 dagger. You encounter an orc. It is wielding a +4 mace. You hit the drude. Your kick misses the drude. The drude is heavily wounded. The drude barely misses you. The drude hits you. Your doom draws closer. You completely miss the drude. You claw the drude! The drude is almost dead. The drude closely misses you. The drude misses you. You closely miss the drude. The drude is almost dead. The drude closely misses you. The drude hits you. Your doom draws closer. You miss the drude. The drude is almost dead. You kill the drude! The drude disappears in a puff of smoke! You barely miss Eustachio. You claw Eustachio. You peck Eustachio but do no damage. Eustachio is lightly wounded. You hit Eustachio. Eustachio is poisoned. You claw Eustachio but do no damage. You peck Eustachio but do no damage. Eustachio is lightly wounded. Eustachio casts a spell. You hit Eustachio. Eustachio looks as sick as possible! You claw Eustachio but do no damage. You peck Eustachio but do no damage. Eustachio is moderately wounded. Eustachio misses you. You barely miss Eustachio. You claw Eustachio. Eustachio is heavily wounded. The shadow imp closely misses you. Eustachio completely misses you. You hit Eustachio but do no damage. Eustachio looks as sick as possible! You claw Eustachio. Eustachio is heavily wounded. The shadow imp misses you. Eustachio barely misses you. You hit Eustachio. Eustachio looks as sick as possible! You claw Eustachio. Eustachio is almost dead. The shadow imp barely misses you. You hit Eustachio. Eustachio looks as sick as possible! You claw Eustachio. You kill Eustachio! Okawaru accepts your kill. The drude disappears in a puff of smoke! The shadow imp disappears in a puff of smoke! Things that are here: a +0 rapier; a +0 leather armour; the human corpse of Eustachio You barely miss the orc. You claw the orc! You kill the orc! Okawaru accepts your kill. You hit the orc. You peck the orc. The orc is heavily wounded. The orc closely misses you. You hit the orc. The orc is poisoned. You claw the orc. You kill the orc! Okawaru accepts your kill. You hit the orc. The orc is poisoned. You claw the orc. You kill the orc! Okawaru accepts your kill. No target in view! Okay, then. Items here: ( ))) †. Found a dagger. Found a leather armour. You hear the quick hiss of an avalanche of sand nearby. You reach down and open the door. Found a parchment of Ozocubu's Armour. Found two escape hatches in the floor. Found a sand-covered staircase. There is an open door here. There is an escape hatch in the floor here. There is an open door here. You see here a +0 dagger. You reach down and open the door. You encounter Ijyb the Inquisitive. She is wielding a +0 dagger, wearing a +3 scale mail of cold resistance and carrying a wand of mindburst. Found an escape hatch in the floor. You hear the rapid hiss of an avalanche of sand. There is an open door here. There is a sand-covered staircase here. Ijyb shouts! The world spins around you as you enter the gateway. You enter an ossuary! You encounter a crocodile zombie and a mummy. Found a gate leading back out of this place. There is an empty arch of ancient stone here. You hit the mummy but do no damage. You claw the mummy. The mummy is moderately damaged. You hit the mummy. The mummy is heavily damaged. The mummy misses you. You hit the mummy. You claw the mummy. You destroy the mummy! Okawaru accepts your kill. You hit the crocodile zombie but do no damage. Your kick misses the crocodile zombie. You peck the crocodile zombie but do no damage. You hit the crocodile zombie. You peck the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! You hit the crocodile zombie. You claw the crocodile zombie. The crocodile zombie is moderately damaged. You hit the crocodile zombie. You claw the crocodile zombie. You peck the crocodile zombie but do no damage. The crocodile zombie is heavily damaged. The crocodile zombie bites you! You hit the crocodile zombie. You peck the crocodile zombie but do no damage. The crocodile zombie is heavily damaged. The crocodile zombie bites you. You hit the crocodile zombie. You peck the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you! You barely miss the crocodile zombie. Your kick misses the crocodile zombie. Your peck misses the crocodile zombie. The crocodile zombie is severely damaged. You hit the crocodile zombie. You claw the crocodile zombie! You peck the crocodile zombie. You destroy the crocodile zombie! Okawaru accepts your kill. No target in view! You encounter a kobold zombie and 2 gnoll zombies. The helpless kobold zombie fails to defend itself. You skewer the kobold zombie like a kebab!!! You destroy the kobold zombie! Okawaru accepts your kill. You encounter a crocodile zombie. You encounter a gnoll zombie and a kobold zombie. The helpless gnoll zombie fails to defend itself. You impale the gnoll zombie!! You destroy the gnoll zombie! Okawaru accepts your kill. The gnoll zombie fails to trigger a net trap. The helpless gnoll zombie fails to defend itself. You impale the gnoll zombie!! You destroy the gnoll zombie! Okawaru accepts your kill. You hit the crocodile zombie. You claw the crocodile zombie. You peck the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie bites you but does no damage. You hit the crocodile zombie but do no damage. The crocodile zombie is lightly damaged. The gnoll zombie closely misses you. You hit the crocodile zombie but do no damage. You peck the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie barely misses you. You hit the crocodile zombie but do no damage. You peck the crocodile zombie. The crocodile zombie is moderately damaged. The gnoll zombie barely misses you. The crocodile zombie misses you. You hit the crocodile zombie. You claw the crocodile zombie. The crocodile zombie is moderately damaged. You barely miss the crocodile zombie. You peck the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie misses you. The gnoll zombie completely misses you. The crocodile zombie bites you. The crocodile zombie drags you backwards! The crocodile zombie enters a dispersal trap! The gnoll zombie blinks! The gnoll zombie fails to trigger a net trap. The crocodile zombie blinks! You blink. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-1340-gb58a3a9983 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Monster 'crocodile zombie' (36, 37) [midx = 8] currently acting: <<<<<<<<< Name: crocodile zombie Base name: crocodile zombie Full name: crocodile zombie On/in/over feature: floor Foe: player Target: (38, 37) At target: nothing Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 238, shield_blocks:0 god: No God >>>>>>>>> Player: {{{{{{{{{{{ Name: [drunkenLife] Species: Tengu Job: Stalker HP: 45/51; mods: 0/0 MP: 11/11; mod: 0 Stats: 12 13 21 Position: (35, 36), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 6 | 1124 | 74/350 Short Blades | X | 0 | 0 | 2 | 151 | 25/126 Long Blades | X | 1 | 25 | 6 | 971 | 89/295 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 25 | 6 | 1031 | 149/295 Stealth | X | 0 | 0 | 3 | 253 | 1/168 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/29 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/29 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 1 | 25 | 3 | 471 | 115/238 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 2 | 357 | 145/212 Spell bugs: Durations: #33: 1 #144: 1 Attributes: #12: 280 #49: 380 #71: 43 Mutations: beak: 1 (innate) talons: 3 (innate) evasive flight: 1 (innate) acrobatic: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #6: +2 robe of Joy {Bane +Blink Regen+ Int+5} eq slot #10, inv slot #4: amulet of regeneration eq slot #9, inv slot #8: ring of see invisible eq slot #9, inv slot #1: ring of willpower eq slot #1, inv slot #9: +2 dagger of venom }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############### #.#.#.#.#.#.#.####### +#Z............#...... +....^...............# +...#.............∩..∩ +.....§§....^...^....# #...@.Z.......#...... #§#.#Z#§#.#.#.####### ############# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>