Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8037766026279606811 262 drunkenLife the Conjurer (level 5, -20/40 HPs) Began as a Demonspawn Conjurer on Feb 7, 2025. Demolished by an ogre ... wielding a +0 giant club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:08:34 (1435 turns). drunkenLife the Conjurer (Demonspawn Conjurer) Turns: 1435, Time: 00:08:37 Health: -20/40 AC: 4 Str: 7 XL: 5 Next: 97% Magic: 4/10 EV: 11 Int: 21 God: Gold: 74 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . k - +2 falchion (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: thin metallic scales 1, weakness stinger 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 dagger k - a +2 vampiric falchion (weapon) Missiles d - 11 poisoned darts (quivered) Armour a - a +0 robe (worn) m - an orb of energy Scrolls e - a scroll of torment {unknown} h - a scroll of poison {unknown} j - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} o - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - a potion of curing {unknown} i - a potion of lignification {unknown} n - 2 potions of invisibility {unknown} Skills: + Level 2.9 Fighting - Level 1.0 Throwing - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting + Level 5.1 Conjurations + Level 0.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You have a small tail. Message History An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. Your fulminant prism crackles loudly. You hit the ogre. The ogre is moderately wounded. The ogre misses you. Your fulminant prism explodes! The blast of energy engulfs the ogre! The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You barely miss the ogre. You tail-slap the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Fulminant Prism (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### ####..### #.......#. ##.@O...... #..##.#.... ##..### . ##### ##...## . #...##### ##.....#.. ...#.#..#####..##...... ..........##........#.. ...........###.....## . ..).......###........# You could see an ogre. Vanquished Creatures Sigmund (D:2) A jelly (D:4) 3 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 4 ball pythons A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 5 hobgoblins 2 frilled lizards (D:1) 4 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkenLife the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:1 | Noticed a centaur 243 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 252 | D:1 | Learned a level 2 spell: Searing Ray 570 | D:1 | Reached skill level 1 in Fighting 851 | D:2 | HP: 1/21 [ribbon worm (8)] 870 | D:2 | HP: 1/21 [ribbon worm (1)] 873 | D:2 | Reached XP level 3. HP: 2/26 MP: 0/6 985 | D:2 | Reached skill level 1 in Throwing 1011 | D:2 | Noticed Sigmund 1087 | D:2 | Killed Sigmund 1088 | D:2 | Reached skill level 5 in Conjurations 1088 | D:2 | Reached XP level 4. HP: 30/34 MP: 3/8 1088 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1088 | D:2 | Reached XP level 5. HP: 35/39 MP: 3/9 1095 | D:2 | Learned a level 4 spell: Fulminant Prism 1276 | D:2 | You fall into a shaft and drop 2 floors! 1370 | D:4 | Noticed an ogre 1428 | D:4 | Noticed an ogre 1435 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_loops_ring, minmay_misc_feat_iff D:2: layout_loops_cross, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, minmay_crystal_room, uniq_sigmund D:4: layout_cave_pools Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.9 Stealth | 2 | 2.0 Throwing | 1 | 1.0 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.1 Dodging | | 1.7 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | || 15 Falchion | 14 | 9 || 23 Tailslap | 5 | 2 || 7 Throw: Dart | 3 | || 3 Cast: Magic Dart | 23 | 3 || 26 Searing Ray | 7 | 6 || 13 Fulminant Prism | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Distracted | 1 | || 1 Armour: Robe | 20 | 12 || 32 Dodge: Dodged | 23 | 7 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1442 | 1425 | 17 | 0 | 508 | 3 | 480.7 | Dungeon | 1442 | 1425 | 17 | 0 | 508 | 3 | 480.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 330 daAuts D:4: 160 daAuts