Dungeon Crawl Stone Soup version 0.33-a0-1107-g3039f5625e (webtiles) character file.

Game seed: 1513145851155705987

212 drunkenLife the Conjurer (level 5, 0/38 HPs)
             Began as a Demonspawn Conjurer on Mar 19, 2025.
             Slain by a sleepcap (4 damage)
             ... while put to sleep by a sleepcap... on level 4 of the Dungeon.
             The game lasted 00:07:59 (3277 turns).

drunkenLife the Conjurer (Demonspawn Conjurer)      Turns: 3277, Time: 00:08:00

Health: 0/38       AC:  9    Str: 17    XL:     5   Next: 58%
Magic:  0/8        EV:  2    Int: 21    God:    
Gold:   328        SH:  0    Dex: 11    Spells: 2/9 levels left

rFire   . . .        s - +8 falchion "Woxzusih" {flame, +Blink Str+10 Stlth-}
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            k - +2 helmet
rElec   .            (no cloak)
rCorr   .            f - +0 pair of gloves
SInv    .            x - +1 pair of boots
Will    +....        (no amulet)
Stlth   +            u - +4 ring of slaying
HPRegen 1.26/turn    v - ring of willpower
MPRegen 0.11/turn

%: random rage (3%)
@: lethally poisoned (0 -> -1), sleeping, very slightly contaminated
A: claws 1, powered by death 1, sharp scales 1, berserk 1, MP-powered wands
a: Evoke Blink


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 328 gold pieces.

Inventory:

Hand Weapons
 r - a +0 rapier
 s - the +8 falchion "Woxzusih" (weapon) {flame, +Blink Str+10 Stlth-}
   (You found it on level 2 of the Dungeon)   
   
   +Blink:     It lets you blink.
   Str+10:     It affects your strength (+10).
   Stlth-:     It makes you less stealthy.
Missiles
 w - 2 poisoned darts
Armour
 a - a +0 robe (worn)
 f - a +0 pair of gloves (worn)
 k - a +2 helmet (worn)
 x - a +1 pair of boots (worn)
Jewellery
 u - a +4 ring of slaying (worn)
 v - a ring of willpower (worn)
 y - a ring of see invisible
Scrolls
 c - 6 scrolls of identify {unknown}
 d - 3 scrolls of fog {unknown}
 e - a scroll of brand weapon {unknown}
 g - a scroll of poison {unknown}
 l - 2 scrolls of immolation {unknown}
 m - 3 scrolls of teleportation {unknown}
 n - a scroll of noise {unknown}
 p - a scroll of enchant armour {unknown}
 t - a scroll of blinking {unknown}
Potions
 b - a potion of magic
 h - a potion of invisibility {unknown}
 i - 2 potions of mutation
 j - a potion of resistance {unknown}
 o - a potion of curing {unknown}
 q - 3 potions of heal wounds {unknown}
 z - a potion of enlightenment {unknown}


   Skills:
 + Level 1.8 Fighting
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.5 Spellcasting
 + Level 6.0 Conjurations
 + Level 1.3 Alchemy


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           56%        2d6       1%          2
c - Fulminant Prism       Conj/Alch      9%         3d7       30%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Soul Splinter            Necr           8%         N/A       14%         1
 Construct Spike Launche  Frge           4%         2d3       22%         2
 Ensorcelled Hibernation  Hex/Ice        4%         N/A       22%         2
 Grave Claw               Necr           4%         2d7       22%         2
 Iskenderun's Mystic Bla  Conj/Tloc      15%        2d5 (+2d2 36%         4
 Passwall                 Erth           2%         N/A       38%         3
 Sigil of Binding         Hex            2%         N/A       38%         3
 Swiftness                Air            2%         N/A       38%         3
 Vampiric Draining        Necr           2%         2d6       38%         3
 Diamond Sawblades        Frge           1%         4d4       100%        7


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:


Innate Abilities, Weirdness & Mutations

You have sharp fingernails.
You regenerate a little health from kills.
You are partially covered in razor-sharp scales. (AC +1, Slay +1)
You sometimes lose your temper in combat.
You expend magic power (3 MP) to strengthen your wands.

Message History

Press: ? - help, Shift-Dir - straight line
The searing ray hits the sleepcap!
The sleepcap is severely damaged.
The searing ray hits the hobgoblin.
The hobgoblin is moderately wounded.
(Press . to maintain the ray.)
You feel sick. The sleepcap releases spores at you.
You are engulfed in a cloud of soporific spores!
You fall asleep.
You stop channelling your searing ray.
You feel sick. The sleepcap releases spores at you. You wake up.
* * * LOW HITPOINT WARNING * * *
You are engulfed in a cloud of soporific spores!
You are unaffected.
You feel sick. The sleepcap releases spores at you.
* * * LOW HITPOINT WARNING * * *
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
The searing ray hits the sleepcap.
The sleepcap is severely damaged.
The searing ray hits the hobgoblin.
You kill the hobgoblin!
(Press . to maintain the ray.)
You feel sick. The sleepcap closely misses you.
The searing ray hits the sleepcap.
The sleepcap is almost destroyed.
You feel sick.
The sleepcap releases spores at you but does no damage.
It was a potion of mutation. You feel extremely strange.
You feel a little pissed off.
You feel your magical essence link to the dungeon's wands.
You stop channelling your searing ray. You feel sick.
The sleepcap releases spores at you.
* * * LOW HITPOINT WARNING * * *
You are engulfed in a cloud of soporific spores!
You fall asleep.
You feel sick. The sleepcap releases spores at you.
You die...

 #.#   #.#
 #.#   #.#
 #.#####.######
 #............#
########.####.#
#......#.####.#
#.............# #
######.#.######.#
     #.#...@f†..#
     #.....###..#
     #####.#  ..#
         #.#  .g#
         #.#  ..#
         #.#  ..#
         #.#  ..#
         #.#  ...


You could see a sleepcap.

Vanquished Creatures
  2 hounds (D:3)
  A gnoll (D:3)
  4 adders
  5 dart slugs
  2 ribbon worms (D:2)
  4 endoplasms
  6 giant cockroaches
  12 goblins
  8 hobgoblins
  6 jackals
  6 kobolds
  4 quokkas
  6 ball pythons
  14 bats
  5 frilled lizards
  5 rats
90 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | drunkenLife the Demonspawn Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   163 | D:1      | Reached skill level 1 in Fighting
   165 | D:1      | Gained mutation: You are partially covered in razor-sharp
                  | scales. (AC +1, Slay +1) [demonic ancestry]
   165 | D:1      | Reached XP level 2. HP: 21/21 MP: 0/5
   246 | D:1      | Learned a level 2 spell: Searing Ray
   682 | D:1      | Gained mutation: You have sharp fingernails. [demonic
                  | ancestry]
   682 | D:1      | Reached XP level 3. HP: 26/26 MP: 4/6
  1130 | D:2      | Reached skill level 5 in Conjurations
  1400 | D:2      | Gained mutation: You regenerate a little health from kills.
                  | [demonic ancestry]
  1400 | D:2      | Reached XP level 4. HP: 32/32 MP: 2/7
  1574 | D:2      | You fall into a shaft and drop 2 floors!
  1893 | D:2      | Identified the +8 falchion "Woxzusih" {flame, +Blink Str+10
                  | Stlth-}
  2282 | D:2      | Learned a level 4 spell: Fulminant Prism
  2608 | D:3      | Reached XP level 5. HP: 37/37 MP: 8/8
  2609 | D:3      | Reached skill level 6 in Conjurations
  2609 | D:3      | Reached skill level 1 in Alchemy
  3276 | D:4      | Gained mutation: You sometimes lose your temper in combat.
                  | [potion of mutation]
  3276 | D:4      | Gained mutation: You expend magic power (3 MP) to
                  | strengthen your wands. [potion of mutation]
  3277 | D:4      | Slain by a sleepcap

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_tiny_a, layout_loops_ring
D:2:      minmay_razor_zed, layout_basic, minivault_5
D:3:      layout_basic, cheibrodos_gnoll_hut
D:4:      layout_basic

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Fighting       |  1             |  1.8
Conjurations   |        5     6 |  6.0
Alchemy        |              1 |  1.3
Dodging        |                |  1.7
Stealth        |                |  1.7
Spellcasting   |                |  2.5

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Dagger            |   119 |    26 ||   145
         Falchion          |       |    64 ||    64
         Rapier            |       |    10 ||    10
   Cast: Magic Dart        |    41 |       ||    41
         Searing Ray       |     2 |     4 ||     6
    Use: Potion            |       |     1 ||     1
   Stab: Sleeping          |     1 |     1 ||     2
 Armour: Robe              |    77 |    73 ||   150
  Dodge: Dodged            |    77 |    74 ||   151

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   3293 |   3214 |     79 |    107 |   2006 |   4 |  823.2 |
       Dungeon |   3293 |   3214 |     79 |    107 |   2006 |   4 |  823.2 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1226 daAuts
     D:1: 1065 daAuts
     D:3: 789 daAuts
     D:4: 212 daAuts