drunkenLife Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 15, D:1) a frilled lizard corpse (skeletalised by now) (9, -1, D:1) a +0 dagger a goblin skeleton (14, -26, D:1) a frilled lizard corpse (skeletalised by now) (16, 1, D:1) 3 stones (17, -29, D:1) 9 stones (23, -18, D:1) a stone (35, 4, D:1) a +0 club (45, 0, D:1) a bat corpse (skeletalised by now) (52, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (12, -6, D:2) 6 stones a hobgoblin corpse (12, -3, D:2) a +0 dagger 3 stones (13, -6, D:2) a +0 club (28, 4, D:2) an adder corpse (28, 5, D:2) a rat corpse (29, -7, D:2) a jackal corpse (skeletalised by now) (30, -7, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -7, D:2) a +0 scale mail (34, 7, D:2) 17 gold pieces (34, 10, D:2) the +6 chain mail of Maltheism {-Tele rC+ Int+2 SInv} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (41, -8, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (48, -8, D:2) a +0 leather armour (58, 12, D:2) an adder corpse (skeletalised by now) (59, 17, D:2) a +0 ring mail