Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 4596304407164742248 75 drunkenLife the Chiller (level 4, 29/33 HPs) Began as a Demonspawn Ice Elementalist on July 3, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:02 (1614 turns). drunkenLife the Chiller (DsIE) Turns: 1614, Time: 00:03:02 Health: 29/33 AC: 4 Str: 8 XL: 4 Next: 11% Magic: 2/8 EV: 16 Int: 18 God: Gold: 121 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . k - +1 whip (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . p - +0 cloak rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.25/turn g - ring of wizardry MPRegen 0.11/turn %: wizardry (x1) @: wreathed by umbra A: ignite blood 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons e - a +1 dagger of draining k - a +1 whip of venom (weapon) Missiles c - 3 datura-tipped darts l - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) p - a +0 cloak (worn) Jewellery d - a ring of protection from cold f - a +5 ring of evasion (worn) g - a ring of wizardry (worn) i - an amulet of the acrobat Scrolls h - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of vulnerability {unknown} s - a scroll of teleportation {unknown} Potions b - a potion of magic n - a potion of curing {unknown} q - a potion of berserk rage {unknown} r - a potion of brilliance {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 1% 1 b - Frozen Ramparts Ice 34% 1d6 3% 3 c - Ozocubu's Armour Ice 17% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 hand axe. The wall freezes the giant cockroach. You closely miss Terence. Terence is lightly wounded. Terence resists. The wall freezes Terence. Terence barely misses you. The wall freezes the giant cockroach but does no damage. You hit Terence. Terence is poisoned. Terence is lightly wounded. The wall freezes the giant cockroach. Terence resists. The wall freezes Terence. Terence barely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is lightly wounded. The frozen ramparts melt away. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is severely wounded. Terence barely misses you. x2 You hit Terence. Terence looks as sick as possible! Terence is almost dead. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. You kill Terence! Your Fighting skill increases to level 2! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. You hit the giant cockroach but do no damage. The giant cockroach is poisoned. The giant cockroach is severely wounded. You kill the giant cockroach! Items here: ) [ †††. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... .<.. ..... ..... ...... #...... .. ###....... ..# #.@....... ...### #.##.....$ ......#####># ....> #........# .... ##...##### ... #....## .. #.#...# . #.#.#.##### #.#.#...... There were no monsters in sight! Vanquished Creatures Terence (D:3) 2 adders 2 dart slugs 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches 2 hobgoblins 2 bats A frilled lizard (D:3) 6 goblins 3 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkenLife the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Found a faded altar of an unknown god. 429 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 429 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 804 | D:2 | Reached skill level 1 in Fighting 977 | D:2 | Reached XP level 3. HP: 20/26 MP: 6/6 981 | D:2 | Learned a level 3 spell: Frozen Ramparts 985 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1407 | D:2 | Reached skill level 4 in Ice Magic 1595 | D:3 | Noticed Terence 1611 | D:3 | Killed Terence 1612 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1612 | D:3 | Reached XP level 4. HP: 28/33 MP: 1/8 1614 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, basic_ecumenical_altar D:2: layout_basic, amethyst_killhole, minivault_27 D:3: layout_rooms, nicolae_ru_awakened_eye, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Ice Magic | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Unarmed | 1 | || 1 Whip | 50 | 1 || 51 Cast: Freeze | 15 | || 15 Frozen Ramparts | 2 | || 2 Stab: Sleeping | 4 | || 4 Armour: Robe | 24 | || 24 Dodge: Dodged | 48 | || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1615 | 1487 | 128 | 0 | 1186 | 3 | 538.3 | Dungeon | 1615 | 1487 | 128 | 0 | 1186 | 3 | 538.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 763 daAuts D:1: 756 daAuts D:3: 95 daAuts