Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 13086382768109055602 84 drunkenLife the Chiller (level 4, 0/33 HPs) Began as a Demonspawn Ice Elementalist on July 3, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:22 (1808 turns). drunkenLife the Chiller (DsIE) Turns: 1808, Time: 00:03:22 Health: 0/33 AC: 10 Str: 8 XL: 4 Next: 23% Magic: 0/8 EV: 11 Int: 17 God: Gold: 91 SH: 0 Dex: 14 Spells: 1/8 levels left rFire + . . i - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ n - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: ice-armoured, freezing walls A: weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons f - a +0 short sword i - a +0 sling (weapon) Armour a - a +0 robe (worn) c - a +1 hat (worn) h - a +0 pair of boots (worn) Jewellery l - an amulet of guardian spirit n - a ring of protection from fire (worn) o - a ring of protection from fire Scrolls e - a scroll of identify {unknown} g - a scroll of fear {unknown} j - a scroll of amnesia {unknown} m - a scroll of noise {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} k - a potion of brilliance {unknown} q - a potion of heal wounds {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 c - Ozocubu's Armour Ice 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a small tail. Message History Terence hits you from afar with a +0 trident. The wall freezes Terence but does no damage. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Fire: i) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. The frozen ramparts melt away. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ozocubu's Armour (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Terence barely misses you. Casting: Ozocubu's Armour (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence but does no damage. Terence hits you but does no damage. Fire: i) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 64% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. The wall freezes Terence. Terence hits you but does no damage. The wall freezes Terence. Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #...#.#.# #.#####.###.#.# #...........#.# ##.#####.#####.# ...............# ...#####.####### #.# ####.#####.# .....@.@...# !########### You could see Terence. Vanquished Creatures 5 adders 3 endoplasms 5 giant cockroaches 2 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons 6 bats 3 frilled lizards 6 goblins 3 kobolds (D:1) 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkenLife the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 137 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 137 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 207 | D:1 | Reached skill level 1 in Fighting 706 | D:1 | You fall into a shaft and drop 1 floor! 819 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 827 | D:1 | Learned a level 3 spell: Frozen Ramparts 971 | D:2 | Reached skill level 4 in Ice Magic 1253 | D:2 | Found a faded altar of an unknown god. 1415 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/8 1624 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1794 | D:3 | Noticed Terence 1808 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring D:2: kennysheep_big_flooded_room, layout_rooms, hellmonk_ecumenical_altar_run_dry, minivault_27 D:3: layout_loops_ring, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Ice Magic | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 47 | || 47 Unarmed | 1 | || 1 Tailslap | 3 | || 3 Fire: Sling | 44 | 29 || 73 Cast: Freeze | 30 | 3 || 33 Frozen Ramparts | | 2 || 2 Ozocubu's Armour | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 44 | 17 || 61 Dodge: Dodged | 64 | 4 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1834 | 1721 | 113 | 0 | 1353 | 3 | 611.3 | Dungeon | 1834 | 1721 | 113 | 0 | 1353 | 3 | 611.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 870 daAuts D:1: 846 daAuts D:3: 118 daAuts