Dungeon Crawl Stone Soup version 0.34-a0-949-g07a09a4f98 (webtiles) character file. Game seed: 3749003983580472256 42 ds04031004 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 14, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1210 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 1210, Time: 00:01:26 Health: 0/19 AC: 2 Str: 9 XL: 3 Next: 33% Magic: 1/10 EV: 11 Int: 26 God: Gold: 58 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +5 spear of War {protect, rElec Str+5 Int+2 Stlth-} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - the +5 spear of War (weapon) {protect, rElec Str+5 Int+2 Stlth-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 x - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dispel Undead Necr 5% 3d7 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is heavily wounded. The searing ray hits the adder! You kill the adder! You stop channelling your searing ray. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You see here the +5 spear of War {protect, rElec Str+5 Int+2 Stlth-}. You feel stronger. You feel clever. The +5 spear of War {protect, rElec Str+5 Int+2 Stlth-} hums with potential! b - the +5 spear of War (weapon) {protect, rElec Str+5 Int+2 Stlth-} Sigmund shouts! You hear a loud squeak. Sigmund is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund barely misses you. The searing ray misses Sigmund. Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. A rat comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) The rat squeaks loudly. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! The searing ray hits Sigmund! Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #..# ... #...##### ......##.r..#.. .........#..#.# #.............# ###.#..##..###@.# ....#..#...##...#### ..............#.@..#### ........................ .............######...## #........#.#.# #... #......†.†.#.## .. ....###........ # ##............. #..###...####... ...###.#....#.... You could see Sigmund and a rat. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 4 endoplasms A hobgoblin (D:1) 2 ball pythons (D:1) 7 bats 2 goblins (D:1) 4 kobolds 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 313 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Reached skill level 5 in Conjurations 1149 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1202 | D:2 | Noticed Sigmund 1203 | D:2 | Identified the +5 spear of War {protect, rElec Str+5 Int+2 | Stlth-} 1210 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_corridor_2, aquarium_view_2d, aquarium_view_2c, aquarium_pool_2, minivault_26 D:2: layout_rooms, minmay_bisected, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 17 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1215 | 1186 | 29 | 0 | 1052 | 2 | 607.5 | Dungeon | 1215 | 1186 | 29 | 0 | 1052 | 2 | 607.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1092 daAuts D:2: 123 daAuts