Dungeon Crawl Stone Soup version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 7527348769147157280 42 ds04031004 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 14, 2025. Slain by Terence ... wielding a +2 mace of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1290 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 1290, Time: 00:02:10 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 0/10 EV: 11 Int: 24 God: Gold: 77 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of alchemy (weapon) Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} j - a scroll of summoning {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 x - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 10% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Call Canine Familiar Summ 5% N/A 28% 3 Gloom Hex/Necr 10% N/A 28% 3 Tukima's Dance Hex 5% N/A 28% 3 Fulminant Prism Conj/Alch 13% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Rending Blade Conj/Frge 17% 2d7 32% 4 Olgreb's Toxic Radiance Alch 7% N/A 67% 4 Starburst Conj/Fire 8% 6d4 99% 6 Fortress Blast Frge 6% 6d4 100% 6 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (moderately wounded, 85% to hit) You focus your ray upon Terence. The searing ray misses the rat. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits the rat. You kill the rat! The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +2 mace of holy wrath. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (heavily wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +2 mace of holy wrath! The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +2 mace of holy wrath. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +2 mace of holy wrath! You die... Terence says, "And stay out!" . ##.# #.#.# ##....### #.......+ #..@...# . #.# # #@# # # ##@###..# # #.......# #+# # #..####.# #.# # #..####.# #.#### #.......# ##..... #.####### ##...### #.##########.....# #.........###...### #########.# ##..# # You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 5 hobgoblins A quokka (D:1) 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 4 goblins 8 kobolds 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 186 | D:1 | Learned a level 2 spell: Searing Ray 827 | D:2 | Found Nonusema's Book Shoppe. 1031 | D:2 | Reached skill level 5 in Conjurations 1031 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1278 | D:2 | Noticed Terence 1290 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, minmay_split_cup_small D:2: layout_loops_corners, basic_altar, serial_shops, nicolae_shop_bimaterial_pillars, nicolae_the_louvre, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 26 Searing Ray || 23 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1290 | 1282 | 8 | 0 | 1074 | 2 | 645.0 | Dungeon | 1290 | 1282 | 8 | 0 | 1074 | 2 | 645.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 417 daAuts