Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 6731561827834807515 160 ds04031004 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Feb 22, 2026. Slain by a gnoll sergeant ... wielding a +0 spear (12 damage) ... on level 4 of the Dungeon. The game lasted 00:03:40 (3215 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 3215, Time: 00:03:41 Health: -1/28 AC: 6 Str: 10 XL: 5 Next: 17% Magic: 7/14 EV: 11 Int: 25 God: Gold: 140 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.24/turn c - +6 ring of strength MPRegen 0.28/turn %: no passive effects @: studying Fighting A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection (worn) c - a +6 ring of strength (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} e - a scroll of enchant armour {unknown} h - a scroll of torment {unknown} l - a scroll of fog {unknown} m - 2 scrolls of immolation {unknown} o - 2 scrolls of poison {unknown} q - a scroll of summoning {unknown} u - 3 scrolls of identify {unknown} v - a scroll of revelation {unknown} y - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of might {unknown} k - a potion of berserk rage {unknown} n - a potion of resistance {unknown} p - 2 potions of curing {unknown} s - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting + Level 5.7 Conjurations * Level 2.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Fugue of the Fallen Necr 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Forge Lightning Spire Air/Frge 6% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. Magic restored. A gnoll sergeant comes into view. A gnoll sergeant is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 kite shield (100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 kite shield (lightly wounded, 88% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +0 spear! The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 spear. The searing ray misses the gnoll sergeant. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 kite shield (heavily wounded, 88% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! You die... ##...#..#####...## #.......# ###.# #...†....# #.# .........## #.# .........### #.## ...........####..# .........j....#..# ...######<.......## . ###@......# ##....### #)...)## ..)....)# .....####.# ....### #.## ...# #..### #.. ##....# ##.. #j.#### You could see a gnoll sergeant. Vanquished Creatures A bombardier beetle (D:4) An orc wizard (D:2) 5 gnolls (D:4) 2 dart slugs 7 orcs 2 ribbon worms 3 endoplasms 4 hobgoblins 2 quokkas 5 ball pythons 6 bats 4 frilled lizards 6 goblins 5 kobolds 2 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1040 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/8 1043 | D:2 | Learned a level 2 spell: Searing Ray 1509 | D:2 | Reached skill level 5 in Conjurations 1509 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 2819 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 2824 | D:2 | Learned a level 4 spell: Fulminant Prism 2829 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2948 | D:4 | Reached skill level 1 in Translocations 2979 | D:4 | Reached skill level 5 in Spellcasting 3119 | D:4 | Reached XP level 5. HP: 22/28 MP: 7/14 3215 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, hangedman_decor_diamond_cutter D:2: layout_loops_ring D:3: layout_loops_corners, hangedman_decor_peaks_small D:4: layout_layer_cave, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.7 Translocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 20 | 1 || 21 Searing Ray | 33 | 10 || 43 Armour: Robe | 20 | 9 || 29 Dodge: Dodged | 8 | 7 || 15