Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 6310446599342329964 564 ds04031004 the Magician (level 7, -13/36 HPs) Began as a Deep Elf Conjurer on Feb 22, 2026. Mangled by a mummy (17 damage) ... in an ossuary. The game lasted 00:08:29 (3694 turns). ds04031004 the Magician (Deep Elf Conjurer) Turns: 3694, Time: 00:08:30 Health: -13/36 AC: 4 Str: 4 XL: 7 Next: 10% Magic: 1/18 EV: 11 Int: 25 God: Gold: 147 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) g - +12 glaive of Prune {freeze, Prune} rCold . . . (100%) [offhand occupied] rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: marked A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 147 gold pieces. Inventory: Hand Weapons g - the +12 glaive of Prune (weapon) {freeze, Prune} (You found it on level 4 of the Dungeon) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 cloak (worn) f - a +0 pair of boots (worn) Jewellery b - a ring of positive energy (worn) d - an amulet of faith e - an amulet of the acrobat h - an amulet of regeneration Scrolls c - 4 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - 3 scrolls of teleportation {unknown} k - 2 scrolls of immolation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} o - a scroll of enchant armour {unknown} q - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of lignification {unknown} j - a potion of invisibility {unknown} n - a potion of curing {unknown} p - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting - Level 6.0 Conjurations * Level 5.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 68% N/A 1% 1 Hailstorm Conj/Ice 23% 3d7 6% 3 Kinetic Grapnel Frge 32% 1d5 7% 1 Poisonous Vapours Alch/Air 32% 1d2 7% 1 Soul Splinter Necr 32% N/A 7% 1 Summon Small Mammal Summ 32% N/A 7% 1 Ozocubu's Armour Ice 8% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Elyvilon Fedhas Trog Uskayaw Xom Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a jackal zombie (88% to hit) You focus your ray upon the jackal zombie. The searing ray hits the mummy! The mummy is heavily damaged. The searing ray hits the jackal zombie. The jackal zombie is heavily damaged. The searing ray hits the jackal zombie! You destroy the jackal zombie! (Press . to maintain the ray.) The mummy misses you. The mummy hits you! The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the jackal zombie! You destroy the jackal zombie! The searing ray hits the adder zombie! The adder zombie is heavily damaged. The searing ray hits the mummy! You destroy the mummy! The searing ray hits the adder zombie. The adder zombie is almost destroyed. The mummy closely misses you. The searing ray hits the adder zombie! You destroy the adder zombie! You finish channelling your searing ray. You slash the mummy! You freeze the mummy. The mummy is heavily damaged. The mummy closely misses you. You barely miss the mummy. The mummy is heavily damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (heavily damaged, 91% to hit) You focus your ray upon the mummy. The searing ray misses the mummy. (Press . to maintain the ray.) The mummy hits you! You die... #...# .....# #...# #...# ....# #...# #...# ....## #...# #...# .... #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######..######...# #.............@......# #........ß..ßM.......# #....................# #....................# ###################### You could see a mummy. Vanquished Creatures An ogre (D:5) A scorpion (D:5) An elf zombie (Ossuary) An orc priest (D:4) A sleepcap (D:5) Natasha (twice) (D:2) 2 centaur zombies (Ossuary) A mummy (Ossuary) 3 gnolls (D:4) 6 adders 7 hound zombies (Ossuary) 4 ufetubi (D:5) A dart slug (D:5) 7 adder zombies (Ossuary) 4 gnoll zombies (Ossuary) 3 orcs 4 endoplasms 6 hobgoblins 4 quokkas 7 ball pythons 7 bats 2 frilled lizards 3 goblins 7 jackal zombies (Ossuary) 6 kobolds 3 orc zombies (Ossuary) A quokka zombie (D:5) 4 rats A rat zombie (D:5) 100 creatures vanquished. Vanquished Creatures (others) An angel (D:3) 1 creature vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 202 | D:1 | Learned a level 2 spell: Searing Ray 914 | D:1 | Found a white marble altar of Elyvilon. 981 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1065 | D:2 | Encountered Natasha 1069 | D:2 | Killed Natasha 1070 | D:2 | Reached skill level 5 in Conjurations 1396 | D:2 | Encountered Natasha 1401 | D:2 | Killed Natasha 1402 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1462 | D:2 | Learned a level 4 spell: Fulminant Prism 1467 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1857 | D:3 | Reached skill level 5 in Spellcasting 1857 | D:3 | Reached skill level 1 in Translocations 1896 | D:3 | Found a hide-covered altar of Uskayaw. 1920 | D:3 | Encountered an angel 2084 | D:3 | Killed an angel 2426 | D:3 | Found a glowing silver altar of Zin. 2432 | D:3 | Found a shimmering altar of Xom. 2659 | D:4 | Found the +12 glaive of Prune {freeze, Prune} 2666 | D:4 | Got the +12 glaive of Prune {freeze, Prune} 2692 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/14 2973 | D:4 | Encountered an orc warrior 3001 | D:5 | Entered Level 5 of the Dungeon 3104 | D:5 | Encountered an ogre 3119 | D:5 | Killed an ogre 3120 | D:5 | Reached XP level 6. HP: 32/32 MP: 11/16 3148 | D:5 | Identified the quill talisman of Gytwoxt {*Slow Fly rElec | Dex-2} 3164 | D:5 | Found a blossoming altar of Fedhas. 3238 | D:5 | Found a bloodstained altar of Trog. 3298 | D:5 | Found a sand-covered staircase. 3310 | Ossuary | Entered an ossuary 3678 | Ossuary | Reached XP level 7. HP: 31/36 MP: 9/18 3684 | Ossuary | Reached skill level 5 in Translocations 3694 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic D:2: layout_loops_ring, minmay_liquid_box, uniq_natasha D:3: layout_basic, grunt_temple_overflow_order_and_chaos_1, nicolae_uskayaw_murder_on_the_dancefloor D:4: layout_loops_corners, grunt_temple_overflow_lords_of_destruction D:5: layout_gridville, chequers_temple_overflow_minitemple, nicolae_okawaru_hey_there's_oka_statue_tiles, fedhas_ov_isle_minmay, lemuel_doored_altar, old_standard_altar, enter_ossuary_4 Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 5 6 | 6.0 Translocations | 1 3 4 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 6 | 4 || 10 Melee: Glaive | | 6 | 4 || 10 Cast: Magic Dart | 11 | 26 | || 37 Searing Ray | 21 | 50 | 3 || 74 Armour: Robe | 5 | 27 | 7 || 39 Dodge: Dodged | 4 | 26 | 7 || 37