Dungeon Crawl Stone Soup version 0.35-a0-242-gcee09e4548 (webtiles) character file. Game seed: 18416276663686310583 17 ds04031004 the Ducker (level 2, 16/16 HPs) Began as a Felid Berserker on Mar 31, 2026. Was a Follower of Trog. Quit the game on level 2 of the Dungeon. The game lasted 00:00:36 (708 turns). ds04031004 the Ducker (Felid Berserker) Turns: 708, Time: 00:00:37 Health: 16/16 AC: 1 Str: 13 XL: 2 Next: 44% Magic: 3/3 EV: 17 Int: 10 God: Trog [*.....] Gold: 28 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion (0%), Berserk (6%) You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} Potions d - a potion of cancellation {unknown} f - a potion of enlightenment {unknown} j - 2 potions of brilliance {unknown} Skills: + Level 3.3 Fighting + Level 4.4 Dodging + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You see here a +0 club. There is an open door here. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter an adder and a ribbon worm. The adder hisses angrily. There is a stone staircase leading up here. The adder misses you. You claw the adder! The adder is severely wounded. The adder bites you. You barely miss the adder. The adder is severely wounded. The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You scratch the adder. You kill the adder! Trog accepts your kill. You feel sick. You feel sick. The ribbon worm barely misses you. You barely miss the ribbon worm. You bite the ribbon worm. The ribbon worm is lightly wounded. You feel sick. The ribbon worm misses you. You scratch the ribbon worm. The ribbon worm is lightly wounded. You feel sick. You are no longer poisoned. The ribbon worm bites you! You die... You rejoin the land of the living... You encounter a ball python. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #############S. ............... #@....... #.####### ### You could see a ball python (asleep). Vanquished Creatures An adder (D:2) 4 hobgoblins (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 375 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 707 | D:2 | Slain by a ribbon worm 707 | D:2 | Lost a life (0 lives remaining) 708 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, patterned_corridor, chequers_serial_rivers_large_b D:2: minmay_angry_zag, layout_rooms Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Punch || 1 Bite || 1 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 733 | 712 | 21 | 0 | 642 | 2 | 366.5 | Dungeon | 733 | 712 | 21 | 0 | 642 | 2 | 366.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 723 daAuts D:2: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct || total ----------------------++------- Kill Living || 6 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 9 ----------------------++-------