Dungeon Crawl Stone Soup version 0.35-a0-242-gcee09e4548 (webtiles) character file. Game seed: 10517167014210926003 42 ds04031004 the Chiller (level 3, -1/24 HPs) Began as a Barachi Ice Elementalist on Apr 1, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1678 turns). ds04031004 the Chiller (Barachi Ice Elementalist) Turns: 1678, Time: 00:02:22 Health: -1/24 AC: 2 Str: 15 XL: 3 Next: 54% Magic: 4/7 EV: 11 Int: 15 God: Gold: 72 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 5.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 1% 1 b - Frozen Ramparts Ice 38% 1d6 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 6% 3 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The rat evades a web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm is caught in a web! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm tears free of the web. Okay, then. Magic courses through your body. The dart slug bites the plant. The plant begins to die. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ribbon worm! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. The ribbon worm is caught in a web! The wall freezes the dart slug. The dart slug bites the plant. The wall freezes the ribbon worm. You kill the ribbon worm! You disentangle yourself. The wall freezes the ribbon worm. The ribbon worm bites you. You die... ..# P.ßP.I... #.# ...ßP.. #.# # :...^ #.####### ##' ^⌠^ ........###..#### #######.##P.!r#.## #.##.÷.wwP.# #.###..##w†# #...####⌠P@# ###.......## ####...## ##### You could see 2 ribbon worms, a dart slug and a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 4 ribbon worms 5 endoplasms 2 hobgoblins A quokka (D:1) 4 bats (D:2) 4 frilled lizards (D:2) 4 goblins A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Found Astrais's Weapon Boutique. 153 | D:1 | Reached skill level 5 in Ice Magic 162 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 925 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1189 | D:2 | Learned a level 3 spell: Frozen Ramparts 1447 | D:2 | Found a faded altar of an unknown god. 1678 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, hellmonk_ecumenical_altar_zigzags, darby_scavenged_remnants Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.5 Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Unarmed || 44 Cast: Freeze || 46 Frozen Ramparts || 3 Drink: Magic || 1 Armour: Robe || 54 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1900 | 1893 | 7 | 0 | 1544 | 2 | 950.0 | Dungeon | 1900 | 1893 | 7 | 0 | 1544 | 2 | 950.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 891 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+