Dungeon Crawl Stone Soup version 0.35-a0-242-gcee09e4548 (webtiles) character file. Game seed: 15325681761610692795 9 ds04031004 the Vexing (level 1, 0/15 HPs) Began as a Demigod Hexslinger on Apr 1, 2026. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (648 turns). ds04031004 the Vexing (Demigod Hexslinger) Turns: 648, Time: 00:00:46 Health: 0/15 AC: 3 Str: 9 XL: 1 Next: 93% Magic: 5/5 EV: 11 Int: 15 God: Gold: 36 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of haste {unknown} j - a potion of lignification {unknown} Skills: - Level 0.8 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.4 Spellcasting + Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 11% 2 Sublimation of Blood Necr 1% N/A 34% 2 Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Cause Fear Hex 5% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Olgreb's Toxic Radiance Alch 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You don't know any spells. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The adder closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (severely wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder closely misses you. The adder bites you. You die... # .## # .### ..# #. ...## ####..# . #..##..# #.....#.. ##......###........ ................... ....###<###S....... ........# #@....#.# ##..###.##......... # ......#...#.# ..#...#...# # ....#...#..... ..............# ######..# #.### .$.# .# You could see an adder. Vanquished Creatures 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 308 | D:1 | Reached skill level 3 in Hexes 648 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_targeted, nicolae_shop_glassy, shop Skill XL: | 1 | ---------------+----+----- Hexes | 3 | 3.0 Fighting | | 0.8 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 42 Armour: Robe || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 661 | 649 | 12 | 0 | 553 | 2 | 330.5 | Dungeon | 661 | 649 | 12 | 0 | 553 | 2 | 330.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts D:2: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+