ds04031004 Level 1 of the Dungeon (4, 25, D:1) 3 flux baubles (16, -3, D:1) a +0 dagger (18, -4, D:1) a ball python skeleton (20, 6, D:1) a bat skeleton (25, -8, D:1) a bat corpse (skeletalised by now) (37, 10, D:1) a +0 sling (39, 8, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (39, 13, D:1) a +0 dagger (42, 30, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (45, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (7, 23, D:2) a +0 hammer (9, -1, D:2) an adder corpse (10, 11, D:2) a jackal corpse (12, 6, D:2) a +0 trident (15, 11, D:2) a +0 club a goblin corpse (16, 13, D:2) a +0 club (23, 5, D:2) a +0 club (41, 3, D:2) 4 stones a +0 ring mail a kobold corpse (skeletalised by now) (42, -4, D:2) a bat corpse (skeletalised by now) (43, 32, D:2) the +6 scimitar "Essuimik" {venom, +Blink Int+4} +Blink: It lets you blink. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (46, 21, D:2) a +0 hand axe (47, 3, D:2) a rat corpse (skeletalised by now) (47, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (49, 31, D:2) a +0 flail of protection a +0 scale mail (51, -6, D:2) a jackal corpse (skeletalised by now) (62, 5, D:2) a +0 club a goblin corpse (skeletalised by now)