Dungeon Crawl Stone Soup version 0.35-a0-255-g7484870de7 (webtiles) character file. Game seed: 10650703548154042413 1577 ds04031004 the Covert (level 8, -1/46 HPs) Began as a Poltergeist Enchanter on Apr 3, 2026. Slain by a phantom (2 damage) ... on level 4 of the Dungeon. The game lasted 00:11:49 (6805 turns). ds04031004 the Covert (Poltergeist Enchanter) Turns: 6805, Time: 00:11:50 Health: -1/46 AC: 3 Str: 8 XL: 8 Next: 91% Magic: 12/14 EV: 11 Int: 18 God: Gold: 363 SH: 0 Dex: 16 Spells: 5/16 levels left rFire . . . (100%) e - +1 dagger (devious) rCold + . . (50%) i - orb {Mesmerism} rNeg + + + (0%) d - +0 pair of boots rPois ∞ (0%) b - +1 cloak rElec . (100%) k - scarf "Efiusk" {Repulsion, Str+4} rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++++ c - amulet of the acrobat HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) %: repel missiles, acrobat @: confusing by touch, on mesmerism cooldown, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 495 gold pieces. You spent 132 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger e - a +1 devious dagger (weapon) j - a +1 rapier of flaming Missiles g - a curare-tipped dart (quivered) h - 8 poisoned darts Armour b - a +1 cloak (haunted) d - a +0 pair of boots (haunted) i - an orb of mesmerism (worn) k - the scarf "Efiusk" (haunted) {Repulsion, Str+4} (You found it on level 6 of the Dungeon) Str+4: It affects your strength (+4). Jewellery c - an amulet of the acrobat (worn) f - an amulet of reflection Wands a - a wand of flame (59) f - a wand of mindburst (1) Scrolls i - 6 scrolls of identify d - 2 scrolls of fog {unknown} t - 8 scrolls of teleportation h - 4 scrolls of fear {unknown} j - 3 scrolls of amnesia {unknown} m - a scroll of enchant armour {unknown} N - 2 scrolls of noise c - a scroll of brand weapon {unknown} Potions i - 2 potions of invisibility f - a potion of attraction {unknown} k - 4 potions of heal wounds {unknown} l - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} o - a potion of ambrosia {unknown} p - 4 potions of moonshine {unknown} q - 2 potions of curing {unknown} s - a potion of haste {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 11.6 Stealth + Level 4.6 Spellcasting + Level 10.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 46% N/A 2% 2 b - Confusing Touch Hex 43% N/A 1% 3 c - Tukima's Dance Hex 43% N/A 1% 3 d - Gloom Hex/Necr 46% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Summon Small Mammal Summ 16% N/A 14% 1 Maxwell's Portable Pile Tloc 4% (3-9)d2 38% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 38% 3 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Okawaru Vehumet Wu Jian Yredelemnul Shops: D:4 ? Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The phantom barely misses you. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (chance to confuse on hit: 50%, not susceptible) Okay, then. You miss the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You barely miss the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a phantom (chance to confuse on hit: 50%, chance to affect: 47%) The phantom resists with some effort. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Okay, then. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a phantom (chance to confuse on hit: 50%, chance to affect: 47%) The phantom resists with some effort. The phantom misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a phantom (chance to confuse on hit: 50%, chance to affect: 47%) The phantom's mind is blasted! The phantom hits you. * * * LOW HITPOINT WARNING * * * Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, chance to confuse on hit: 50%, chance to affect: 47%) The phantom's mind is blasted! The phantom hits you. You die... ###......>..). ##### #....)........ ##...####.#........... ##.....##..#........... #.........###.......... #........#####....#.... #>.......###....#...#.. ##..