ds04031004 Level 1 of the Dungeon (5, 28, D:1) an inkwell talisman (19, 29, D:1) a frilled lizard skeleton (20, 45, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, 29, D:1) a +0 whip a kobold corpse (skeletalised by now) (41, 31, D:1) a +0 leather armour (43, 28, D:1) a hobgoblin skeleton (51, 16, D:1) a staff of conjuration (56, -11, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (58, -3, D:1) a frilled lizard corpse (skeletalised by now) (60, 19, D:1) a hobgoblin corpse (skeletalised by now) (62, 35, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -22, D:2) a +0 robe (11, -13, D:2) a +0 plate armour (17, -42, D:2) a frilled lizard skeleton (18, -13, D:2) a +0 robe (19, -27, D:2) a frilled lizard skeleton (41, -18, D:2) a +0 flail (43, -32, D:2) a quill talisman (44, -17, D:2) a +0 dagger a +0 leather armour (47, -28, D:2) an adder skeleton (47, -27, D:2) an adder skeleton a quokka skeleton (49, -36, D:2) 5 large rocks (52, -49, D:2) a +0 leather armour (53, -40, D:2) a frilled lizard skeleton (55, -48, D:2) a +0 club a +0 flail a +0 scale mail an orc skeleton (56, -48, D:2) a parchment of Poisonous Vapours (57, -52, D:2) a +0 morningstar a +0 ring mail a +0 dagger a +0 hand axe a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 3 of the Dungeon (3, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 7, D:3) a +0 falchion (21, -8, D:3) a frilled lizard skeleton (22, 17, D:3) a +0 long sword (26, -11, D:3) a +0 leather armour (30, 13, D:3) a frilled lizard corpse (skeletalised by now) (33, -14, D:3) a +0 chain mail (51, -3, D:3) a +0 club (51, -2, D:3) a +0 whip 3 stones (52, 9, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (4, -9, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -8, D:4) a +0 club an orc corpse (skeletalised by now) (5, -10, D:4) a +0 falchion (5, -8, D:4) a +0 short sword (5, -7, D:4) a +1 falchion of freezing (5, 0, D:4) a +0 club a +0 sling (7, -8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, -8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, -16, D:4) an adder corpse (skeletalised by now) (17, -5, D:4) a +0 robe (18, -16, D:4) a +0 short sword 5 stones (18, -2, D:4) a +0 spear (21, -6, D:4) a +0 dagger a kobold skeleton (25, -24, D:4) a ball python skeleton (39, -14, D:4) a hound corpse (skeletalised by now) (40, -14, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Meok's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 whip (62 gold) a +0 club (12 gold) the +5 scythe "Finisher" {speed, execute} (1100 gold) It cannot be enchanted further. a +0 scimitar (150 gold) a +0 heavy spear (185 gold) a +1 glaive of freezing (625 gold) a +0 dagger (50 gold) a +3 long sword of holy wrath (582 gold) a +0 spear (75 gold) a +0 club (12 gold) (2, -2, D:5) a +0 dagger a +0 leather armour (16, -51, D:5) a +0 leather armour (29, 0, D:5) a +1 dire flail of protection a +0 chain mail (34, -10, D:5) a +3 falchion of distortion a +0 leather armour (36, -5, D:5) a +0 hammer (37, -4, D:5) a +0 hammer (38, -5, D:5) a +0 hammer (40, -4, D:5) a +0 hammer (41, -3, D:5) the +0 hammer of Resourcefulness {antimagic, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, -4, D:5) a +0 hammer (43, -3, D:5) a +0 hammer (43, -2, D:5) a +0 hammer (44, -4, D:5) a +0 hammer (44, -3, D:5) a +3 quarterstaff of chaos a +0 cloak a +0 hammer (44, -2, D:5) a +0 hammer (45, -2, D:5) a +0 hammer (48, -18, D:5) a +0 giant club an ogre skeleton (50, -19, D:5) a +0 leather armour (55, -39, D:5) a +0 hand axe (56, -10, D:5) the human corpse of Prince Ribbit (skeletalised by now) (60, -22, D:5) a +0 sling (60, -19, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (62, -25, D:5) 5 boomerangs Level 6 of the Dungeon (4, 0, D:6) a +0 leather armour (13, -15, D:6) a +0 club a +0 ring mail a +0 falchion (14, -35, D:6) a +0 leather armour (16, -15, D:6) a +0 dagger (16, -14, D:6) a +0 club (16, -12, D:6) a +0 club a +0 leather armour (18, -33, D:6) a +0 spear a +0 whip (19, -33, D:6) a +0 spear (20, -31, D:6) a +1 flail of concussion (28, -27, D:6) a +0 falchion (45, -35, D:6) a +0 club (57, -26, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Uhuil Ecut's Antique Armour Shop the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1159 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (25 gold) a +0 pair of boots (126 gold) a +0 robe (25 gold) the +2 robe of the Necropolis {rPois Will++ Dex-5 Archmagi} (1108 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +2 robe of fire resistance (501 gold) a +0 leather armour (56 gold) (0, 0, D:7) an orb of energy (11, 1, D:7) a +0 mace a +0 hand axe (12, 1, D:7) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (19, 7, D:7) a +0 short sword of flaming (19, 9, D:7) a +0 short sword (20, 8, D:7) a +0 short sword a +0 club 6 stones a +0 dagger a +0 dagger (20, 9, D:7) a +0 short sword 2 stones a +0 dagger (32, 3, D:7) a +0 robe (41, -6, D:7) a +0 short sword (41, 3, D:7) a +0 mace a +0 ring mail (52, 24, D:7) a +0 heavy mace (54, 19, D:7) a +0 trident a +0 orcbow a +0 chain mail (68, 7, D:7) an orb of mayhem Level 8 of the Dungeon [Shop] Tyang's Antique Weapon Shop a +0 trident (98 gold) a +0 flail (98 gold) a +0 long sword (98 gold) a +0 rapier of speed (518 gold) the +10 glaive "Grim" {freeze, rN+ Int+5} (2511 gold) rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 mace (84 gold) a +4 spear of flaming (767 gold) a +0 partisan (196 gold) a +5 shortbow of draining (907 gold) (0, 0, D:8) a +0 scale mail (3, -1, D:8) a +0 robe a +0 dagger a +0 club (4, -2, D:8) a +0 mace a +0 scale mail (5, -1, D:8) a +0 dagger (8, 7, D:8) a -1 spear (8, 9, D:8) a -3 spear (10, 7, D:8) a -3 dagger (10, 9, D:8) a -2 falchion (15, -19, D:8) a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 club (17, -8, D:8) a +0 sling (26, -19, D:8) a +0 chain mail (31, 3, D:8) a +0 chain mail (37, 2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 long sword a +0 robe a +2 flail of holy wrath a +0 whip 3 stones a +0 whip a +0 leather armour a +0 whip (38, 2, D:8) a +3 war axe a +0 robe (38, 4, D:8) a +0 scale mail (41, 0, D:8) a +0 short sword (41, 4, D:8) a +0 short sword (45, 1, D:8) a +2 short sword of holy wrath Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (9, -33, D:9) a +1 partisan of flaming +0 swamp dragon scales (12, -5, D:9) a +0 dagger (12, -3, D:9) a +0 short sword (13, -2, D:9) a +0 club (21, -7, D:9) a +0 halberd (22, -34, D:9) a +0 falchion (22, -33, D:9) a +0 dagger a +0 robe (22, -32, D:9) a +0 short sword a +0 leather armour (26, -32, D:9) a +0 whip (27, 1, D:9) 20 gold pieces a +0 battleaxe a +0 robe (30, -32, D:9) a +0 flail (30, 4, D:9) a human skeleton (31, -34, D:9) a +0 spear (31, 5, D:9) 18 gold pieces a +0 scimitar a +0 robe (33, -36, D:9) a +3 flail a +0 robe (34, -36, D:9) a +1 falchion a +0 robe (35, -32, D:9) a +0 flail a +0 buckler a +0 scale mail a +0 trident (35, -29, D:9) a +0 shortbow (35, -28, D:9) a +0 morningstar (36, -37, D:9) 4 boomerangs (36, -27, D:9) a +0 dagger a +0 short sword (37, 6, D:9) an orb of guile (42, -8, D:9) a +0 longbow (45, 4, D:9) a parchment of Ensorcelled Hibernation (49, -2, D:9) 2 boomerangs (53, 16, D:9) a +0 giant club a +1 robe of resistance Level 10 of the Dungeon (5, 10, D:10) a +0 short sword (6, 10, D:10) a +0 dagger a +0 robe a +0 dagger (8, 7, D:10) a +0 robe a +0 dagger (9, 7, D:10) a +0 robe a +0 halberd (11, 23, D:10) a +0 shortbow (11, 33, D:10) a +0 trident (13, 14, D:10) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (13, 22, D:10) a +0 flail (15, 3, D:10) a +0 buckler (21, 11, D:10) a +0 whip (23, 28, D:10) a +0 whip a +0 flail (23, 29, D:10) a +0 club a +0 leather armour a +0 whip (24, 29, D:10) a +0 spear (31, 10, D:10) a +0 quarterstaff (64, 9, D:10) a parchment of Kinetic Grapnel the Ecumenical Temple Level 1 of the Lair of Beasts (0, 28, Lair:1) 2 datura-tipped darts (12, 10, Lair:1) a +0 ring mail (12, 12, Lair:1) a +0 quarterstaff (14, 22, Lair:1) a -1 demon whip of venom (17, 35, Lair:1) a +0 dagger (22, 45, Lair:1) the +2 scale mail "Ufuhu" {-Tele +Inv rF+ Int+3} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 2 of the Lair of Beasts (1, -4, Lair:2) a +2 flail of protection (4, 0, Lair:2) 3 gold pieces (4, 1, Lair:2) 41 gold pieces (9, 20, Lair:2) a +0 ring mail (14, 25, Lair:2) a +0 dagger (28, 7, Lair:2) a +0 dagger (42, -4, Lair:2) a +0 flail