Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 10284323717595318202 13 ds04031004 the Vexing (level 2, 0/21 HPs) Began as a Barachi Hexslinger on May 23, 2026. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (785 turns). ds04031004 the Vexing (Barachi Hexslinger) Turns: 785, Time: 00:01:02 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 37% Magic: 2/4 EV: 11 Int: 13 God: Gold: 56 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . (100%) c - +3 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +3 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} h - a scroll of fog {unknown} j - 3 scrolls of noise {unknown} k - a scroll of acquirement {unknown} Potions d - a potion of moonshine {unknown} f - a potion of haste {unknown} Skills: - Level 1.2 Fighting + Level 2.3 Ranged Weapons - Level 2.1 Dodging + Level 1.6 Spellcasting + Level 3.5 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 38% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll closely misses you. x3 You climb upwards. There is a stone staircase leading down here. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an open door here. Hop to where? Press: ? - help, Dir - move target Boing! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 52%, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll! The gnoll is heavily wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is moderately wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is lightly wounded. Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to call a sprite on attack: 52%, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, heavily drained, chance to call a sprite on attack: 57%, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... .# ##########.............#.#.### .###.......##.........#####.##### ...+...<...'........#.#.......... ##.#.......#........#.##.######## #.##########..........#....# #.#.......##..........#..#.##### #.+.>.>.>.'j..........#..#.....# #.#.......##.j...........#####.# #.##########..j@....###### #.# #.# #.....'..........# #.# #.####.#####........#.# ######.# #......# ########.#.# #......# ######## #.....# #.###### ####### #.#..... #####.#.###. #.....#.#... ##.####.#)#. You could see 3 gnolls. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 371 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 388 | D:1 | Learned a level 2 spell: Jinxbite 785 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_rooms, grunt_decor_one_mirror Action || total ---------------------------++------- Fire: Sling || 34 Cast: Jinxbite || 1 Ability: Hop || 1 Armour: Robe || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 938 | 873 | 65 | 0 | 780 | 2 | 469.0 | Dungeon | 938 | 873 | 65 | 0 | 780 | 2 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+