Dungeon Crawl Stone Soup version 0.35-a0-389-gd87ce67ea8 (webtiles) character file. Game seed: 2989730516691361669 126 ds04031004 the Vexing (level 5, 37/37 HPs) Began as a Barachi Hexslinger on May 27, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:38 (2112 turns). ds04031004 the Vexing (Barachi Hexslinger) Turns: 2112, Time: 00:02:38 Health: 37/37 AC: 8 Str: 13 XL: 5 Next: 10% Magic: 9/9 EV: 10 Int: 12 God: Gold: 129 SH: 0 Dex: 16 Spells: 7/9 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +3 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS, camouflage 1, strong 1, wild magic 1 a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +3 ring mail (worn) Scrolls p - a scroll of poison c - a scroll of fear {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of vulnerability {unknown} Skills: - Level 1.2 Fighting + Level 3.3 Ranged Weapons - Level 2.1 Dodging + Level 2.8 Spellcasting + Level 4.4 Hexes - Level 1.1 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 34% 3 Scorch Fire 10% 2d5 56% 2 Inner Flame Hex/Fire 10% N/A 56% 3 Soul Splinter Necr 8% N/A 58% 1 Grave Claw Necr 4% 2d7 71% 2 Cause Fear Hex 8% N/A 73% 4 Swiftness Air 2% N/A 90% 3 Vampiric Draining Necr 2% 2d6 90% 3 Dimensional Bullseye Hex/Tloc 4% N/A 95% 4 Awaken Armour Erth/Frge 4% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Your skin changes colour to match your surroundings (Stealth+). You are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History Key pressed, stopping explore. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! Key pressed, stopping explore. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You see here a frilled lizard corpse. As you open the door, it creaks loudly! There is an open door here. You now have 129 gold pieces (gained 5). There is an open door here. Key pressed, stopping explore. You see here a frilled lizard corpse. You encounter an endoplasm. An endoplasm is nearby! You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! Things that are here: a +0 dagger; a goblin skeleton Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #...# #.#.############### #..@.......##.....## ###.######.##....... #..<#####.##......# ##..#.....##......# ##.......##......# #####....#.####......# #......#..>).......... #.##.รท.....#....###... #.##.......###..# #... There were no monsters in sight! Vanquished Creatures A scorpion (D:3) Terence (D:2) An adder (D:3) 2 dart slugs A ribbon worm (D:3) 5 endoplasms 3 hobgoblins 6 ball pythons 2 bats 4 frilled lizards 4 goblins A kobold (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 112 | D:1 | Found a faded altar of an unknown god. 120 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 123 | D:1 | Learned a level 2 spell: Jinxbite 799 | D:2 | Encountered Terence 816 | D:2 | Killed Terence 817 | D:2 | Reached XP level 3. HP: 10/26 MP: 1/6 1496 | D:3 | Reached skill level 4 in Hexes 1613 | D:3 | Encountered a scorpion 1624 | D:3 | Killed a scorpion 1625 | D:3 | Reached XP level 4. HP: 12/32 MP: 3/8 1628 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1628 | D:3 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 1628 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1629 | D:3 | HP: 2/48 [poisoned by a scorpion] 1809 | D:3 | Reached XP level 5. HP: 32/37 MP: 9/9 2112 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_04, uniq_terence D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.8 Hexes | 4 | 4.4 Ranged Weapons | 3 | 3.3 Fighting | | 1.2 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 93 | 13 || 106 Cast: Jinxbite | 5 | || 5 Ability: Hop | 2 | || 2 Drink: Heal wounds | 1 | || 1 Curing | | 1 || 1 Might | | 1 || 1 Attraction | | 1 || 1 Mutation | | 1 || 1 Resistance | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 2 | || 2 Ring mail | 45 | 3 || 48 Dodge: Dodged | 28 | 2 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2496 | 2436 | 60 | 0 | 2110 | 3 | 832.0 | Dungeon | 2496 | 2436 | 60 | 0 | 2110 | 3 | 832.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1034 daAuts D:3: 752 daAuts D:1: 710 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+