ds04031004 Level 1 of the Dungeon (3, -29, D:1) a +0 club 5 stones (4, 12, D:1) a hobgoblin corpse (skeletalised by now) (9, -37, D:1) a +0 dagger (10, -36, D:1) a rat skeleton (11, -35, D:1) a +0 dagger (11, -6, D:1) a rat skeleton (11, 4, D:1) 3 poisoned darts (14, -32, D:1) a hobgoblin skeleton (15, -45, D:1) a +0 club (23, 9, D:1) a +0 robe (30, -26, D:1) 4 atropa-tipped darts (39, -44, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 11, D:1) a bat corpse (skeletalised by now) (44, -42, D:1) a +0 leather armour (44, -30, D:1) a rat corpse (skeletalised by now) (46, -41, D:1) a +0 whip (46, -15, D:1) a rat skeleton (46, -1, D:1) a +0 club (48, -43, D:1) 3 atropa-tipped darts (50, -31, D:1) a bat corpse (skeletalised by now) (55, -34, D:1) a hobgoblin corpse (skeletalised by now) (58, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (15, -20, D:2) a +0 club a goblin skeleton (17, 22, D:2) the +4 sling of Abomination {freeze, *Slow rElec rN+ Str+3} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (20, 0, D:2) a hobgoblin corpse (skeletalised by now) (26, 8, D:2) a +0 leather armour (27, -20, D:2) a hobgoblin skeleton (28, -20, D:2) a +0 dagger 2 stones a kobold skeleton (29, -20, D:2) a ball python skeleton (29, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (30, -16, D:2) 4 javelins (34, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -27, D:2) a +0 whip 4 boomerangs (35, -4, D:2) a bat skeleton (36, 17, D:2) a rat corpse (skeletalised by now) (37, -1, D:2) a +0 mace (49, 8, D:2) a +0 spear (53, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (3, -8, D:3) a +0 short sword a kobold corpse (13, 3, D:3) a +0 falchion (16, -4, D:3) a +0 club (20, -4, D:3) a +0 club (35, 1, D:3) a +0 war axe