Dungeon Crawl Stone Soup version 0.35-a0-420-g7caaed802a (webtiles) character file. Game seed: 4855832478630903576 89 ds04031004 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 28, 2026. Incinerated by a bombardier beetle (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:04 (1955 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 1955, Time: 00:02:05 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 31% Magic: 4/12 EV: 11 Int: 25 God: Gold: 59 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - a scroll of revelation {unknown} h - a scroll of fear {unknown} m - a scroll of blinking {unknown} Potions g - 2 potions of magic f - 2 potions of heal wounds {unknown} j - a potion of mutation {unknown} k - a potion of enlightenment {unknown} l - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. You finish channelling your searing ray. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The liquid fire burns you! The searing ray misses the bombardier beetle. The liquid fire burns you! The bombardier beetle bites you but does no damage. The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ######## #.......# ###### # #.......# .....# #.#.......# .###.# #........)# .# #.# #.......# .# #.# #.......# .###.###########.####### ......................># ####.###########@#####.# .....# #.# ###### #.# ..# ... #### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) An orc (D:3) 4 endoplasms 8 hobgoblins 2 ball pythons 7 bats 9 goblins 5 kobolds 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 240 | D:1 | Learned a level 2 spell: Searing Ray 1193 | D:2 | Reached skill level 5 in Conjurations 1193 | D:2 | Reached XP level 3. HP: 18/19 MP: 6/10 1324 | D:2 | Identified the +4 sling of Abomination {freeze, *Slow rElec | rN+ Str+3} 1464 | D:2 | Found a bloodstained altar of Trog. 1819 | D:3 | Found a basalt altar of Yredelemnul. 1954 | D:3 | Reached XP level 4. HP: 5/24 MP: 3/12 1955 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_corners, minmay_pentomino_z4 D:2: layout_loops_ring, basic_altar D:3: layout_basic, mainiacjoe_overflow_alcove_4, nicolae_overflow_sandstone_temple, nicolae_overflow_some_kind_of_shallow_water_thing Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 20 | || 20 Searing Ray | 31 | || 31 Armour: Robe | 11 | || 11 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1956 | 1847 | 109 | 0 | 1586 | 3 | 652.0 | Dungeon | 1956 | 1847 | 109 | 0 | 1586 | 3 | 652.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1067 daAuts D:2: 743 daAuts D:3: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+