Dungeon Crawl Stone Soup version 0.35-a0-478-g324fca1d4c (webtiles) character file. Game seed: 12321161690110634453 585 ds04031004 the Spear-Bearer (level 7, -2/50 HPs) Began as a Merfolk Gladiator on June 10, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:15 (3404 turns). ds04031004 the Spear-Bearer (Merfolk Gladiator) Turns: 3404, Time: 00:04:15 Health: -2/50 AC: 6 Str: 16 XL: 7 Next: 37% Magic: 7/7 EV: 12 Int: 8 God: Gold: 207 SH: 0 Dex: 21 Spells: 6/6 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - +6 ring of dexterity HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -18), enlightened, flying A: (nimble swimmer 2), mertail, mutation resistance 1, efficient magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) i - a +0 halberd Missiles d - a throwing net (quivered) e - a javelin h - 5 curare-tipped darts Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 ring mail (worn) Jewellery g - a +6 ring of dexterity (worn) Wands a - a wand of flame (29) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} m - 2 scrolls of teleportation {unknown} k - a scroll of poison {unknown} q - a scroll of blinking {unknown} u - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} m - a potion of might j - a potion of resistance {unknown} M - a potion of mutation n - a potion of brilliance {unknown} w - a potion of heal wounds e - a potion of enlightenment Skills: - Level 2.1 Fighting + Level 11.7 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 63% 1 Kinetic Grapnel Frge 0% 1d4 63% 1 Poisonous Vapours Alch/Air 0% 1d1 63% 1 Gloom Hex/Necr 0% N/A 94% 3 Hailstorm Conj/Ice 0% 3d5 94% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 94% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d4 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Shops: D:1 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are somewhat resistant to further mutation. Spells you cast cost 1 less MP (to a minimum of 1). Message History You are too injured to fight recklessly! You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (almost dead, 44% to hit) You throw a throwing net. The throwing net barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of might. You feel very mighty all of a sudden. f -> m - a potion of might * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. o -> e - a potion of enlightenment You die... #.............# #......... #####.###....# #.......## #........# #.##...[# #####...## #...# #...######.. #.........# ###....####.# ........!.@S(# ..........$.....# ...$!.........#.... ###.#.....###.# ### ...#...... .# ## #...#.## ## #...#.# ....#.# You could see a water moccasin. Vanquished Creatures An ogre (D:5) 2 scorpions (D:4) A marrowcuda (D:5) A bombardier beetle (D:4) Jessica (D:2) A clockroach (D:4) 2 iguanas An orc wizard (D:3) 4 gnolls (D:4) 4 adders A shadow imp (D:4) 2 ufetubi (D:3) 6 dart slugs A ribbon worm (D:2) 7 orcs 7 endoplasms 8 hobgoblins A jackal (D:2) 3 quokkas 6 ball pythons 7 bats 4 frilled lizards (D:1) 6 goblins 4 kobolds 8 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Reached skill level 5 in Polearms 157 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 313 | D:1 | Found Zorelau's Armour Boutique. 883 | D:2 | Reached skill level 6 in Polearms 883 | D:2 | Reached XP level 3. HP: 6/27 MP: 3/3 1400 | D:2 | Encountered Jessica 1414 | D:2 | Killed Jessica 1415 | D:2 | Reached skill level 7 in Polearms 1415 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1737 | D:3 | Found a radiant altar of Vehumet. 1947 | D:3 | Reached skill level 8 in Polearms 1949 | D:3 | HP: 1/33 [orc/+0 flail (4)] 1952 | D:3 | Reached XP level 5. HP: 1/38 MP: 5/5 1952 | D:3 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1952 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 2340 | D:4 | Reached skill level 9 in Polearms 2360 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2748 | D:4 | Reached skill level 10 in Polearms 3239 | D:5 | Entered Level 5 of the Dungeon 3264 | D:5 | Reached skill level 11 in Polearms 3264 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/7 3403 | D:5 | HP: 2/50 [poisoned by a water moccasin] 3404 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic, serial_shops, nicolae_shop_back_alley_shop, roderic_lattice_a D:2: layout_basic, eino_tiny_chamber, minmay_tetromino_i2, uniq_jessica D:3: layout_basic, vehumet_altar_wand_db D:4: layout_loops_ring, nicolae_the_louvre D:5: layout_loops_cross, minmay_temple_entry_junction, chequers_serial_rivers_small_3, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 7 8 9 11 | 11.7 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 119 | 198 | 31 || 348 Melee: Trident | 119 | 198 | 31 || 348 Throw: Throwing net | 1 | | 1 || 2 Dart | | | 4 || 4 Drink: Heal wounds | | 1 | || 1 Mutation | | 1 | || 1 Might | | | 1 || 1 Enlightenment | | | 1 || 1 Stab: Sleeping | | 2 | 1 || 3 Distracted | | 1 | || 1 Armour: Ring mail | 72 | 96 | 16 || 184 Leather armour | 1 | | || 1 Dodge: Dodged | 43 | 104 | 14 || 161 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3366 | 3267 | 99 | 0 | 2568 | 5 | 673.2 | Dungeon | 3366 | 3267 | 99 | 0 | 2568 | 5 | 673.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 969 daAuts D:1: 859 daAuts D:2: 801 daAuts D:3: 582 daAuts D:5: 154 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+