Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 12656561132337767197 168 ds04031004 the Vexing (level 5, -1/39 HPs) Began as a Demigod Hexslinger on Oct 20, 2026. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:59 (2859 turns). ds04031004 the Vexing (Demigod Hexslinger) Turns: 2859, Time: 00:03:00 Health: -1/39 AC: -1 Str: 9 XL: 5 Next: 2% Magic: 10/12 EV: 11 Int: 15 God: Gold: 192 SH: 0 Dex: 20 Spells: 8/10 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: weak-willed, corroded (-4) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 2 throwing nets Armour b - a +0 robe (worn) c - a +0 helmet (worn) Jewellery d - a ring of positive energy (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of revelation {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} j - 3 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Potions f - a potion of haste {unknown} k - a potion of mutation {unknown} l - a potion of curing {unknown} Skills: - Level 0.8 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 3.0 Spellcasting - Level 4.0 Hexes - Level 0.8 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 12% 3 Soul Splinter Necr 8% N/A 21% 1 Scorch Fire 8% 2d5 22% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Gloom Hex/Necr 16% N/A 26% 3 Sublimation of Blood Necr 2% N/A 30% 2 Cause Fear Hex 7% N/A 36% 4 Launch Clockwork Bee Frge 2% N/A 52% 3 Ozocubu's Armour Ice 2% N/A 52% 3 Swiftness Air 2% N/A 52% 3 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Flame Wave Conj/Fire 3% 2d5 86% 4 Ignite Poison Fire/Alch 3% N/A 86% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Haunt Necr/Summ 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jelly hits you. You are splashed with acid! The acid corrodes you! You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. A giggling sprite leaps out and smacks the jelly with its own pseudopod. The jelly is heavily wounded. The jelly closely misses you. You shoot a sling bullet. The sling bullet barely misses the jelly. A giggling sprite leaps out and makes the jelly trip over its own pseudopods. The jelly is almost dead. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! You encounter an endoplasm. The endoplasm barely misses you. You have reached level 5! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. A giggling sprite leaps out and smacks the endoplasm with its own pseudopod. The endoplasm is almost dead. The jinxing sprites lose interest in you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You encounter a jelly. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ##..........# ..##....#..... . P.###...##..#..# ..# ###.#..###.. .÷# #.......... P.##...##....... j.##.#.####..... #######j# #.#.##....... ##.....@# ###.#........ #.######## #.....#..... ##..'...÷# ###..###..... ####....###.....##..... #.......##.....>)#...#. #.......##.##.#....###. ######......)##.##.###...#. .. ##.#.##..%....##....# #.... ...#.)..###...).###.#..# ..... You could see a jelly and an endoplasm. Vanquished Creatures 2 jellies A clockroach (D:3) 2 adders 3 dart slugs 2 ribbon worms 11 endoplasms 4 hobgoblins 3 jackals (D:3) 2 quokkas (D:2) 3 ball pythons 7 bats 8 frilled lizards 3 goblins 13 kobolds 3 rats (D:2) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 226 | D:1 | Reached XP level 2. HP: 22/22 MP: 6/6 229 | D:1 | Learned a level 2 spell: Jinxbite 284 | D:1 | Reached skill level 3 in Hexes 868 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/9 2152 | D:3 | Reached XP level 4. HP: 30/34 MP: 8/11 2387 | D:3 | Reached skill level 4 in Hexes 2855 | D:4 | Reached XP level 5. HP: 17/39 MP: 9/12 2859 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_loops_cross, columned_hall_lemuel D:3: layout_basic, dreamdust_ecumenical_altar_grove D:4: cheibrodos_fertilizer, layout_cave_pools, nicolae_overflow_four_foyers_diagonal, serial_column_ruins, column_ruins_columns_straight, column_ruins_columns_water, column_ruins_open_small_water, column_ruins_columns_water Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 3 4 | 4.0 Spellcasting | 2 3 | 3.0 Ranged Weapons | 2 | 2.5 Fighting | | 0.8 Dodging | | 1.7 Fire Magic | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 118 | 41 || 159 Cast: Jinxbite | 21 | 10 || 31 Armour: Robe | 24 | 8 || 32 Dodge: Dodged | 42 | 10 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2910 | 2792 | 118 | 0 | 2334 | 4 | 727.5 | Dungeon | 2910 | 2792 | 118 | 0 | 2334 | 4 | 727.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1029 daAuts D:3: 1025 daAuts D:1: 637 daAuts D:4: 217 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+