Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 3382183842340183337 76 ds04031004 the Vexing (level 3, 0/27 HPs) Began as a Demigod Hexslinger on Oct 20, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:57 (1686 turns). ds04031004 the Vexing (Demigod Hexslinger) Turns: 1686, Time: 00:01:58 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 88% Magic: 7/9 EV: 11 Int: 15 God: Gold: 83 SH: 0 Dex: 20 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.24/turn e - ring of see invisible MPRegen 0.11/turn %: no passive effects @: mighty, brilliant, lethally poisoned (0 -> -2), weak-willed A: high MP 1, forlorn, divine attributes, poison resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of intelligence d - a ring of positive energy (worn) e - a ring of see invisible (worn) Scrolls c - 3 scrolls of fear {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} Skills: - Level 0.8 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 2.4 Spellcasting + Level 3.7 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 38% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 19% N/A 14% 3 Shock Conj/Air 8% 1d3 22% 1 Inner Flame Hex/Fire 13% N/A 24% 3 Call Imp Summ 4% N/A 32% 2 Cause Fear Hex 9% N/A 41% 4 Dimensional Bullseye Hex/Tloc 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are resistant to poisons. (rPois) Message History A giggling sprite leaps out and smacks the goblin with its own hand. You kill the goblin! The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The sling bullet barely misses the goblin. A giggling sprite leaps out and doodles on the goblin's face. You kill the goblin! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is moderately wounded. The jinxing sprites lose interest in you. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet completely misses the adder. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. You feel resistant to poisons. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. You die... ..# #.# #.# ... # #.# ..##.##.# ......))######### #)<)@....... #[####..#### #. .# .. # .#. ###. #. #. There were no monsters in sight! Vanquished Creatures Robin (D:3) 3 adders A dart slug (D:2) 2 ribbon worms (D:2) 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 5 ball pythons 3 bats 2 endoplasms (D:2) 2 frilled lizards 12 goblins 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 356 | D:1 | Reached skill level 3 in Hexes 631 | D:2 | Reached XP level 2. HP: 5/22 MP: 6/6 634 | D:2 | Learned a level 2 spell: Jinxbite 1195 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/8 1658 | D:3 | Encountered Robin 1669 | D:3 | Killed Robin 1685 | D:3 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 1685 | D:3 | HP: 1/27 [poisoned by an adder] 1686 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_cross D:2: layout_basic D:3: layout_loops_cross, mainiacjoe_overflow_chevrons, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.7 Spellcasting | 2 | 2.4 Fighting | | 0.8 Ranged Weapons | | 1.7 Dodging | | 1.7 Fire Magic | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 102 Cast: Jinxbite || 10 Drink: Curing || 1 Might || 1 Brilliance || 1 Mutation || 1 Read: Poison || 1 Armour: Robe || 34 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1686 | 32 | 0 | 1418 | 3 | 572.7 | Dungeon | 1718 | 1686 | 32 | 0 | 1418 | 3 | 572.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1062 daAuts D:1: 621 daAuts D:3: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+