dubedul Level 1 of the Dungeon (0, 0, D:1) a staff of air (3, 1, D:1) a ball python corpse (skeletalised by now) (5, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -39, D:1) a +0 sling (12, 2, D:1) a +0 dagger (13, -43, D:1) a rat skeleton (16, 7, D:1) a frilled lizard skeleton (18, -27, D:1) a quokka corpse (skeletalised by now) (18, -3, D:1) a ball python skeleton (20, -32, D:1) a +0 dagger (21, -5, D:1) a +0 whip (25, -2, D:1) a hobgoblin skeleton (30, -33, D:1) 5 poisoned darts (36, -46, D:1) a +4 sling (36, -17, D:1) a rat skeleton (48, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -2, D:1) a +0 dagger a +0 short sword (52, -42, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -16, D:2) a frilled lizard corpse (skeletalised by now) (3, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -6, D:2) a +0 scale mail (6, -1, D:2) an adder skeleton (13, -25, D:2) a ball python corpse (skeletalised by now) (23, -22, D:2) a +0 rapier (30, -6, D:2) an adder corpse (skeletalised by now) (31, 16, D:2) a +0 scale mail (37, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -5, D:2) a bat corpse (skeletalised by now) (46, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (1, 24, D:3) a +0 dagger (10, 11, D:3) a +0 spear (12, 11, D:3) a +0 whip (17, 4, D:3) a ball python skeleton (17, 17, D:3) a quokka corpse (skeletalised by now) (17, 38, D:3) an orb of pyromania (20, 1, D:3) a jackal skeleton (20, 29, D:3) an adder skeleton (20, 30, D:3) a +0 club (24, -13, D:3) a blade talisman (25, 19, D:3) a bat corpse (skeletalised by now) (29, 7, D:3) a +0 falchion (32, -2, D:3) a quokka corpse (skeletalised by now) (34, -4, D:3) a +0 club (36, 36, D:3) a +0 whip (39, -11, D:3) a +0 dagger (39, -5, D:3) a ball python corpse (skeletalised by now) (41, 36, D:3) a +0 quarterstaff (43, 19, D:3) a frilled lizard skeleton (47, 1, D:3) the +2 rapier "Onowker" {heavy, *Rage rElec rC+ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (47, 15, D:3) a parchment of Stone Arrow (48, 35, D:3) a ball python skeleton (51, 29, D:3) a +0 spear (52, 4, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (3, 6, D:4) a +0 hand axe