dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 20, D:1) a +0 chain mail (12, -24, D:1) a rat corpse (skeletalised by now) (13, -12, D:1) a +0 ring mail (15, -19, D:1) a +0 pair of gloves (26, 15, D:1) a +0 whip a kobold skeleton (30, -24, D:1) a +0 dagger a goblin skeleton (46, 20, D:1) 5 poisoned darts (48, -22, D:1) 6 stones (49, 22, D:1) a rat corpse (skeletalised by now) (53, 26, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Qomusche's Weapon Shop a +0 spear (33 gold) the +0 great sword of Extremism {heavy, +Blink Int+2} (328 gold) Int+2: It affects your intelligence (+2). +Blink: It lets you blink. a +0 club (11 gold) the +4 dire flail "Puyninuwo" {freeze, *Noise Will+ SInv} (445 gold) Will+: It increases your willpower. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. a +0 short sword (33 gold) a +0 dagger of venom (48 gold) a +0 trident (38 gold) the +9 long sword of Tydijy {drain, rF+ Dex+5 Stlth-} (818 gold) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. Stlth-: It makes you less stealthy. (1, -18, D:2) a quokka corpse (skeletalised by now) (18, -10, D:2) a rat skeleton (21, 12, D:2) an adder skeleton (26, -7, D:2) a +0 club (32, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 15, D:2) an adder corpse (skeletalised by now) (46, 11, D:2) a +0 mace Level 3 of the Dungeon (2, 1, D:3) a +0 whip 3 poisoned darts (4, -1, D:3) a +0 dagger 6 poisoned darts (19, -6, D:3) a rat corpse (20, -6, D:3) a +0 dagger (26, 20, D:3) a quokka corpse (26, 25, D:3) a throwing net (30, 28, D:3) a scroll of noise