Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10373535481753157604 67 dungeon1234 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Mar 8, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1359 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1359, Time: 00:01:18 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 98% Magic: 3/10 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of brand weapon {unknown} e - a scroll of noise {unknown} f - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic h - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. The goblin hits you with a +0 dagger. Terence hits you with a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." # #.# # #.# #... # #.. #... # ... ... ## ... .. . ### #. .# ....##.###.# #...g@...# #....@.# #.####.# #.. #.# #... #†# #..# #.# #..# ####### #.# #..# ......# #.# #..# #####.# #.# #..####### # #.# #.# #......... You could see Terence and a goblin. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 ball pythons 4 bats 5 endoplasms 3 giant cockroaches 4 hobgoblins 5 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:2) 5 goblins 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 332 | D:1 | Reached skill level 5 in Conjurations 555 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1350 | D:2 | Noticed Terence 1359 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_cross D:2: layout_loops_ring, chequers_serial_rivers_micro_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 81 Armour: Robe || 12 Dodge: Dodged || 4