Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15275207164309294087 285 dungeon1234 the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Mar 16, 2025. Was an Initiate of Vehumet. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:05:50 (2930 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 2930, Time: 00:05:50 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 7% Magic: 5/16 EV: 11 Int: 25 God: Vehumet [......] Gold: 114 SH: 0 Dex: 13 Spells: 11/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +1 robe (worn) b - the +0 cloak "Vitraco" {-Tele Str+3 Int+2 Slay+2} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). -Tele: It prevents most forms of teleportation. Magical Staves p - a staff of cold Jewellery d - a ring of resist corrosion Scrolls g - 3 scrolls of revelation h - a scroll of identify k - a scroll of summoning {unknown} l - a scroll of noise m - 2 scrolls of enchant armour o - a scroll of enchant weapon {unknown} Potions c - 2 potions of heal wounds {unknown} e - a potion of cancellation f - 3 potions of haste {unknown} i - 3 potions of curing {unknown} j - 2 potions of degeneration {unknown} n - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting * Level 7.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 84% 2d7 1% 2 Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Dazzling Flash Hex/Fire 12% N/A 24% 3 Cigotuvi's Putrefaction Necr/Air 6% N/A 61% 4 Dispel Undead Necr 6% 3d8 61% 4 Martyr's Knell Necr/Summ 6% N/A 61% 4 Olgreb's Toxic Radiance Alch 6% N/A 61% 4 Silence Hex/Air 3% N/A 91% 5 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. The water moccasin bites you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is heavily wounded. The water moccasin is knocked back by the mystic blast. Things that are here: a +0 club; a kobold corpse The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin attacks as it pursues you! The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you! Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin attacks as it pursues you! The water moccasin barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you but does no damage. You die... ....# #...........#..## ..... ...####..............#### ##.... ...# #..............#...####..... ..## #................##...)##... .#####...............####...# #.. ....................####....# #. ..................S####.....# # ...................##.......## ................@.##.........# ####..........##.†#..........# #........####.#...........# # #.......####.##...........# ## #......## #..#............# #. ######## ##.#.............###. ###.............##.##.. ####........<......##..... #####....##...........###..... You could see a water moccasin. Vanquished Creatures 2 hounds (D:4) An orc priest (D:4) An orc wizard (D:4) Terence (D:3) An iguana (D:4) A gnoll (D:1) 3 adders 2 dart slugs A ribbon worm (D:2) 4 orcs 5 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins 3 jackals (D:4) 6 kobolds 5 quokkas 9 ball pythons 4 bats A frilled lizard (D:1) 6 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 220 | D:1 | Reached skill level 5 in Conjurations 408 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1214 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1257 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1659 | D:3 | Found a radiant altar of Vehumet. 1682 | D:3 | Became a worshipper of Vehumet 2181 | D:3 | Noticed Terence 2192 | D:3 | Killed Terence 2193 | D:3 | Reached skill level 6 in Conjurations 2332 | D:4 | Identified the +0 cloak "Vitraco" {-Tele Str+3 Int+2 | Slay+2} 2377 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2384 | D:4 | Reached skill level 5 in Spellcasting 2683 | D:4 | Found Cazysy's Overcharged Wands. 2748 | D:4 | Reached skill level 7 in Conjurations 2748 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/16 2910 | D:4 | Noticed a water moccasin 2929 | D:4 | HP: 1/32 [poisoned by a water moccasin] 2930 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_vehumet_radiance, st_stairs_4, serial_park_tiny_2, uniq_terence D:4: layout_cave_pods, nicolae_shop_overcharged_wands Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 73 | 84 || 157 Iskenderun's Myst | | 12 || 12 Use: Scroll | 1 | 6 || 7 Potion | | 1 || 1 Armour: Robe | 1 | 25 || 26 Dodge: Dodged | 6 | 26 || 32