Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13726142909076392434 60 dungeon1234 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Mar 16, 2025. Mangled by Terence ... wielding a +2 falchion of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1128 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1128, Time: 00:02:14 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 82% Magic: 9/10 EV: 11 Int: 24 God: Gold: 52 SH: 5 Dex: 13 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) f - an orb of mayhem i - a +0 cloak Jewellery h - a ring of protection from fire j - an amulet of reflection (around neck) Potions c - a potion of ambrosia {unknown} d - a potion of degeneration {unknown} e - a potion of heal wounds {unknown} g - 2 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Dazzling Flash Hex/Fire 8% N/A 28% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 8% N/A 67% 4 Starburst Conj/Fire 9% 6d5 99% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You block Terence's attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of holy wrath and wearing a +1 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. You block Terence's attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of holy wrath and wearing a +1 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +2 falchion of holy wrath! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Terence barely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of holy wrath and wearing a +1 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +2 falchion of holy wrath! You die... Terence says, "And stay out!" .# .# .# .# .# .# ##################.# ...........>....@@.# ###########.######## ....##.# #.# .......# #†# #...##.####.# †...##......##### ....#####........# ..#.# #........# ###.# #........# You could see Terence. Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 dart slugs (D:1) 3 ball pythons (D:1) 5 bats 4 endoplasms (D:1) 3 giant cockroaches (D:1) 4 hobgoblins 2 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 4 goblins 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 291 | D:1 | Reached skill level 5 in Conjurations 394 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 560 | D:1 | Found Hipnario's Weapon Shoppe. 1112 | D:2 | Noticed Terence 1128 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, serial_shops, shop, minmay_close_crescents D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 92 Use: Scroll || 1 Potion || 1 Armour: Robe || 11 Dodge: Dodged || 10 Block: Other || 4