Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 10508371758186254201

30 dungeon1234 the Conjurer (level 3, -1/19 HPs)
             Began as a Deep Elf Conjurer on Mar 23, 2025.
             Slain by a jackal (3 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:01:36 (806 turns).

dungeon1234 the Conjurer (Deep Elf Conjurer)         Turns: 806, Time: 00:01:36

Health: -1/19      AC:  2    Str:  4    XL:     3   Next: 3%
Magic:  5/10       EV: 11    Int: 24    God:    
Gold:   23         SH:  0    Dex: 13    Spells: 8/9 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.24/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 23 gold pieces.

Inventory:

Missiles
 f - 5 silver javelins (quivered)
Armour
 a - a +0 robe (worn)
Scrolls
 c - 2 scrolls of identify {unknown}
 d - 2 scrolls of teleportation {unknown}
 e - a scroll of enchant weapon {unknown}
Potions
 b - a potion of magic


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 3.7 Spellcasting
 * Level 5.1 Conjurations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           58%        2d6       1%          2
 Sublimation of Blood     Necr           4%         N/A       16%         2
 Fulminant Prism          Conj/Alch      8%         3d7       34%         4
 Iskenderun's Mystic Bla  Conj/Tloc      16%        2d5 (+2d2 34%         4
 Ignite Poison            Fire/Alch      4%         N/A       69%         4
 Summon Hydra             Summ           2%         N/A       100%        7


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

The jackal bites you but does no damage.
The jackal bites you. x3; The jackal completely misses you.
The jackal barely misses you.
You have reached level 3!
Your experience leads to an increase in your attributes!
Increase (S)trength, (I)ntelligence, or (D)exterity? 
You feel clever. x2
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
The jackal closely misses you.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - jackal
Aim: a jackal (100% to hit)
The magic dart hits the jackal!
You kill the jackal!
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
Your magical contamination has completely faded away.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (100% to hit)
The magic dart hits the jackal.
The jackal is almost dead.
The jackal bites you but does no damage.
The jackal closely misses you. The jackal bites you.
* * * LOW HITPOINT WARNING * * *
The jackal barely misses you.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (almost dead, 100% to hit)
The magic dart hits the jackal but does no damage.
The jackal is almost dead.
The jackal bites you.
You die...

   ####..PPP.P...
    ............. ......
     ..........#  .....#
    ##........>#  .....#
     ..........##  .....
    ###.........##  #...
    #...h........)#####.
    #..@h......##.......
 #....####<....# #......
.....    #.....#...#####
....     #.......#
...      #......##
..       #.....##
.        #.....#
         #.....#
         #(....#


You could see 2 jackals.

Vanquished Creatures
  An adder (D:2)
  2 ball pythons (D:1)
  2 endoplasms (D:1)
  A giant cockroach (D:1)
  A hobgoblin (D:1)
  2 jackals (D:2)
  2 kobolds (D:1)
  2 quokkas (D:1)
  A bat (D:1)
  A frilled lizard (D:1)
  3 goblins (D:1)
  2 rats (D:1)
20 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | dungeon1234 the Deep Elf Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   171 | D:1      | You fall into a shaft and drop 1 floor!
   184 | D:2      | Reached XP level 2. HP: 12/15 MP: 5/8
   270 | D:1      | Reached skill level 5 in Conjurations
   801 | D:2      | Reached XP level 3. HP: 6/19 MP: 7/10
   806 | D:2      | Slain by a jackal

Illustrated notes

Levels and vault maps discovered:
D:1:      heliophobic_arrival_enchanted_forest, layout_loops_ring,
          minmay_misc_feat_square, st_stairs_14, serial_bayou_lake_a
D:2:      layout_rooms, nicolae_grassy_gnolls, uniq_terence

Skill      XL: |  1  2 |
---------------+-------+-----
Conjurations   |     5 |  5.1
Dodging        |       |  2.4
Stealth        |       |  2.4
Spellcasting   |       |  3.7

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     4
  Throw: Javelin           ||     1
   Cast: Magic Dart        ||    38
 Armour: Robe              ||    24
  Dodge: Dodged            ||    21