Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 17937755920018434759 91 dungeon1234 the Conjurer (level 4, -2/23 (24) HPs) Began as a Deep Elf Conjurer on Dec 9, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:50 (2281 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 2281, Time: 00:01:51 HP: -2/23 (24) AC: 3 Str: 4 XL: 4 Next: 34% MP: 3/12 EV: 11 Int: 25 God: Gold: 97 SH: 0 Dex: 13 Spells: 3/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: mayhem @: lightly drained A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Missiles c - 3 curare-tipped darts d - 6 boomerangs e - 6 poisoned darts Armour a - a +0 robe (worn) b - an orb of mayhem (worn) f - a +0 pair of gloves (worn) Scrolls i - a scroll of identify b - a scroll of blinking Potions g - a potion of magic e - 2 potions of enlightenment A - a potion of attraction j - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} d - a potion of ambrosia {unknown} k - 2 potions of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.6 Spellcasting - Level 5.3 Conjurations * Level 1.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 11% 3d8 21% 4 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Summon Small Mammal Summ 20% N/A 9% 1 Construct Spike Launche Frge 10% 2d3 13% 2 Call Canine Familiar Summ 5% N/A 26% 3 Gloom Hex/Necr 10% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Dimensional Bullseye Hex/Tloc 2% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15708 Altars: Okawaru Zin Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Crazy Yiuf shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 21% risk of failure) Press: ? - help, Dir - move target Okay, then. You open the door. Casting: Fulminant Prism (astonishingly dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You spin around. You are magically locked in place. Crazy Yiuf laughs, "Ghoul! Walk song sallow." Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Crazy Yiuf hits your fulminant prism with a +2 quarterstaff of chaos! Your fulminant prism detonates feebly. Okay, then. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel drained. You are no longer firmly anchored in space. You are able to move again. Crazy Yiuf barely misses you. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos. You suddenly lose the ability to move! You can act again. You see here a +0 hammer. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ####.#####.#### #.# ..............# #.# ........##..#.#######.# ####.##.##..#.##...##.# ..##.##...<.#.......#)# #.##.....#######....### ............# #....# .######..##•# ♣....♣ .# #..##.## ♣@..♣♣ .# ###..##..# ♣♣j♣♣ )# #>...##### ♣.♣♣ .####.#.## ♣♣.♣ #.......# ♣.♣♣ .######## ♣♣.♣ .# #'# .# .). .###### #.).# You could see Crazy Yiuf. Vanquished Creatures 4 adders A dart slug (D:3) A ribbon worm (D:3) 5 endoplasms 7 hobgoblins 3 orcs (D:3) 4 quokkas 4 ball pythons 6 bats 4 frilled lizards 4 goblins 6 kobolds 3 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) A rat (D:3) 3 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 961 | D:2 | Reached skill level 5 in Conjurations 961 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1850 | D:3 | Encountered a water moccasin 1915 | D:3 | Found a glowing silver altar of Zin. 2018 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2023 | D:3 | Learned a level 4 spell: Fulminant Prism 2028 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2038 | D:3 | Identified the +11 short sword of Qorir {flame, Int+3} 2053 | D:3 | Found an iron altar of Okawaru. 2088 | D:3 | Reached skill level 1 in Alchemy 2266 | D:3 | Encountered Crazy Yiuf 2278 | D:3 | Paralysed by Crazy Yiuf for 1 turns 2281 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms D:2: serial_bayou_shore_a, layout_loops_corners, kennysheep_generic_room_15 D:3: layout_loops_ring, okawaru_trees_2, overflow_temple_1_default, lightli_corner_chamber, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Alchemy | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 20 || 95 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Read: Identify | 2 | || 2 Noise | 1 | || 1 Poison | 1 | || 1 Blinking | 1 | || 1 Brand weapon | 1 | || 1 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2290 | 2210 | 80 | 0 | 1953 | 3 | 763.3 | Dungeon | 2290 | 2210 | 80 | 0 | 1953 | 3 | 763.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1003 daAuts D:1: 684 daAuts D:3: 602 daAuts