dungeon1234 Level 1 of the Dungeon (4, 1, D:1) a rat corpse (skeletalised by now) (5, -12, D:1) a +0 dagger (6, -14, D:1) a +0 robe (7, -36, D:1) a +0 spear (7, -14, D:1) a +0 spear (9, -34, D:1) a bat corpse (skeletalised by now) (10, -9, D:1) a bat corpse (skeletalised by now) (12, -19, D:1) a +0 robe (14, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -37, D:1) 4 large rocks (17, -29, D:1) a bat skeleton (18, -7, D:1) a +0 short sword 3 stones a kobold skeleton (19, -7, D:1) 3 flux baubles (22, 1, D:1) a ball python skeleton (23, -3, D:1) a +1 devious dagger 4 stones (26, -32, D:1) a +0 short sword (27, -18, D:1) a +0 falchion (28, -32, D:1) a hobgoblin corpse (skeletalised by now) (34, 0, D:1) a bat corpse (skeletalised by now) (35, -27, D:1) a +0 ring mail (36, -19, D:1) a +0 mace a stone (37, -18, D:1) a +0 whip (41, -14, D:1) a rat corpse (skeletalised by now) (41, -9, D:1) a +0 short sword (42, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -32, D:1) a parchment of Magic Dart (43, -28, D:1) a +2 dagger of venom a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, 7, D:2) an adder corpse (skeletalised by now) (8, 17, D:2) a +0 dagger a kobold skeleton (9, 24, D:2) a +0 short sword 4 stones (11, 22, D:2) a quokka corpse (skeletalised by now) (16, 7, D:2) a scarab talisman (18, 24, D:2) a quokka skeleton (18, 37, D:2) a +0 dagger a goblin skeleton (18, 42, D:2) a frilled lizard skeleton (24, 36, D:2) a +0 robe (25, 22, D:2) a +0 whip a stone a kobold skeleton (33, 41, D:2) a rat skeleton (36, 28, D:2) a +0 robe (41, 3, D:2) a ball python corpse (skeletalised by now) (45, 14, D:2) a rat corpse (skeletalised by now) (49, 47, D:2) the +0 dagger "Zainu" {devious, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (2, 11, D:3) a +0 club a +0 sling (26, -2, D:3) a parchment of Fulminant Prism (28, -4, D:3) a +0 club an orc corpse (skeletalised by now) (28, 2, D:3) a +0 short sword (29, -2, D:3) a rat corpse (skeletalised by now) (29, 3, D:3) a +0 whip 3 stones (39, 10, D:3) a +0 ring mail (39, 25, D:3) a +0 club (43, 18, D:3) a +0 helmet (45, 19, D:3) a frilled lizard corpse (skeletalised by now) (45, 24, D:3) a +0 dagger (50, 38, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (55, -6, D:3) an adder corpse (skeletalised by now) (55, -1, D:3) a +0 dagger (57, 29, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) the +1 ring mail of the Lotus Blossom {Harm MP+9} Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. (0, 2, D:4) a +1 short sword of holy wrath a quokka skeleton (1, 4, D:4) an adder skeleton (9, 18, D:4) a +0 leather armour (9, 19, D:4) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (20, 20, D:4) a hobgoblin corpse (skeletalised by now) (20, 43, D:4) a +0 ring mail (24, -6, D:4) a +0 whip a kobold skeleton (24, 21, D:4) a +0 spear (29, -2, D:4) a hobgoblin skeleton (29, 2, D:4) an adder corpse (skeletalised by now) (29, 8, D:4) a hobgoblin skeleton (31, 4, D:4) an iguana corpse (skeletalised by now) (31, 8, D:4) a +0 club (32, 4, D:4) a quokka corpse (skeletalised by now) (36, 26, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (3, -2, D:5) a +0 ring mail (5, 8, D:5) a +0 giant club (6, 3, D:5) a +0 short sword (11, 27, D:5) a +0 plate armour (14, 26, D:5) a +0 short sword (15, 11, D:5) a maw talisman (19, 14, D:5) a +0 hand axe an orc skeleton (20, 16, D:5) a +0 ring mail a +0 dagger (20, 17, D:5) a +0 dagger an orc skeleton (21, 18, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (31, 11, D:5) a hound skeleton (33, 2, D:5) a +0 mace an orc skeleton (34, 1, D:5) a +0 falchion a +0 dagger an orc skeleton (35, 1, D:5) a +0 club an orc skeleton (35, 20, D:5) a +0 robe (36, 32, D:5) a +0 dagger (37, 28, D:5) a +0 robe a +0 partisan the orc skeleton of Blorkula the orcula (40, 22, D:5) a +0 dagger (42, 6, D:5) a large rock (43, 14, D:5) a large rock (43, 22, D:5) a -1 dagger (44, 15, D:5) a -2 spear (44, 16, D:5) a -2 sling (44, 28, D:5) a -2 mace (44, 31, D:5) a human skeleton (44, 32, D:5) a human skeleton (45, 15, D:5) a -2 dagger (45, 16, D:5) a -2 spear (45, 21, D:5) a human skeleton (45, 30, D:5) a large rock (46, 17, D:5) a large rock (48, 7, D:5) a large rock (52, 25, D:5) a large rock (52, 30, D:5) a -2 robe (53, 4, D:5) a large rock (53, 14, D:5) a kobold skeleton (53, 23, D:5) a -2 robe (53, 24, D:5) a -3 robe (54, 23, D:5) a -3 robe (54, 24, D:5) a -2 robe (55, 18, D:5) a -3 robe Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of speed (6, 12, D:6) a +0 hand axe (7, 12, D:6) a +0 flail (8, 15, D:6) a +0 dagger (9, 8, D:6) a +0 club a +0 whip a gnoll skeleton (11, 3, D:6) a +0 dagger an orc skeleton (12, 4, D:6) a +3 hand axe a +0 flail an orc skeleton (13, 19, D:6) a +0 leather armour a +0 club (15, 12, D:6) a black bear corpse (skeletalised by now) (18, 36, D:6) a +0 sling (22, 27, D:6) a +0 robe (26, 14, D:6) a +0 shortbow (31, 4, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Duycuim's Armour Boutique a +0 pair of gloves of parrying (138 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1080 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 leather armour of fire resistance (228 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) the +2 robe of Gozag's Righteous Fury {Will- Regen+ rCorr} (231 gold) Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 pair of boots (54 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) (9, -30, D:7) a rat skeleton (10, -30, D:7) a rat skeleton a rat skeleton a rat skeleton a rat skeleton (10, 13, D:7) a +0 giant spiked club an ogre skeleton (12, -31, D:7) a river rat skeleton (12, -30, D:7) a rat skeleton a rat skeleton (12, -28, D:7) a rat skeleton (12, -27, D:7) a rat skeleton (12, 20, D:7) a +0 chain mail (13, -31, D:7) a +0 dagger a +0 robe a kobold skeleton (13, -30, D:7) a river rat skeleton (17, -29, D:7) a quokka corpse (skeletalised by now) (21, -27, D:7) a rat skeleton a quokka skeleton (27, -27, D:7) a hell rat corpse (skeletalised by now) (45, 7, D:7) a +0 robe a +2 battleaxe (46, 5, D:7) a +0 robe a +0 long sword (46, 9, D:7) a +0 robe a +0 battleaxe (54, -30, D:7) a +0 robe (58, -8, D:7) a water moccasin corpse (skeletalised by now) (64, 16, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (65, -5, D:7) a maw talisman Level 8 of the Dungeon (0, 0, D:8) a +0 sling (2, -4, D:8) a +0 quarterstaff (12, -4, D:8) a +0 ring mail (20, 10, D:8) a +0 ring mail (still there?) a +0 flail of holy wrath (still there?) an orc corpse (still there?) (20, 11, D:8) a +0 whip a +0 leather armour an orc corpse (21, 10, D:8) a +0 hand axe a goblin corpse (22, 10, D:8) a +0 dagger an orc corpse (23, -2, D:8) a scroll of silence (23, 5, D:8) a water moccasin corpse (23, 10, D:8) a +0 hand axe (24, 4, D:8) a +0 giant club a +0 giant club (29, 4, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now)