dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, -6, D:1) a +0 sling (12, 23, D:1) a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a +0 club (18, 13, D:1) a rat skeleton (24, 9, D:1) a +0 robe (27, 16, D:1) a ball python skeleton (28, -5, D:1) a ball python skeleton (36, 3, D:1) a +0 dagger a goblin skeleton (37, 5, D:1) a +0 club (38, 3, D:1) 5 stones a +0 short sword (42, 24, D:1) a +0 leather armour (45, 17, D:1) a +0 short sword (45, 26, D:1) a +0 dagger (47, -10, D:1) a +0 whip (47, 24, D:1) a +0 short sword (51, 11, D:1) a +1 whip of venom a kobold corpse (skeletalised by now) (53, 19, D:1) a hobgoblin corpse (skeletalised by now) (58, 1, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, 32, D:2) a +0 hammer (20, 34, D:2) a quokka skeleton (21, 11, D:2) a rat skeleton (25, 7, D:2) a hobgoblin skeleton (26, 37, D:2) a +0 helmet (28, 1, D:2) a +0 sling a +0 club (29, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -1, D:2) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, -2, D:2) a hobgoblin corpse (skeletalised by now) (32, 9, D:2) a parchment of Searing Ray (32, 23, D:2) a ball python skeleton (32, 32, D:2) a frilled lizard corpse (skeletalised by now) (35, 31, D:2) a frilled lizard skeleton (37, 1, D:2) a +0 spear (37, 11, D:2) a +0 flail (39, -5, D:2) a +0 spear (41, -4, D:2) a +0 club a +0 sling (42, 11, D:2) a bat skeleton (46, 25, D:2) a ball python corpse (skeletalised by now) (50, 21, D:2) a +3 scale mail Level 3 of the Dungeon (0, 3, D:3) a +1 whip of distortion (2, 26, D:3) a +0 dagger (14, 16, D:3) a rat corpse (skeletalised by now) (29, 37, D:3) a jackal skeleton (29, 39, D:3) a jackal skeleton (30, 29, D:3) a +0 leather armour (34, 1, D:3) a +0 club a goblin skeleton (34, 33, D:3) a +0 sling (35, 38, D:3) a jackal skeleton (36, 24, D:3) a +0 club (38, 47, D:3) a +2 pair of boots (47, 27, D:3) a +0 club a +0 leather armour an orc skeleton (53, -1, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (7, -29, D:4) a +0 trident (24, -15, D:4) an adder corpse (skeletalised by now) (34, -26, D:4) a +0 dagger a goblin corpse (skeletalised by now) (34, -25, D:4) a +0 club (35, -24, D:4) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -26, D:4) a +0 dagger a goblin corpse (skeletalised by now) (36, -25, D:4) a +0 dagger a goblin corpse (skeletalised by now) (40, -25, D:4) a +0 mace (43, -54, D:4) a ball python skeleton (51, -54, D:4) a +0 club (52, -53, D:4) a +0 hand axe a +1 heavy trident an orc skeleton (54, -53, D:4) a +0 ring mail (58, -18, D:4) a +0 falchion (61, -37, D:4) the felid corpse of Natasha (skeletalised by now) (61, 0, D:4) a +0 club (62, -35, D:4) a +1 dagger of electrocution Level 5 of the Dungeon (0, 7, D:5) a +0 leather armour a +0 whip (0, 8, D:5) a +0 morningstar a +0 robe a +0 dagger a +0 falchion an orc skeleton an orc skeleton (14, 15, D:5) a +0 hand axe an orc corpse (skeletalised by now) (19, 16, D:5) a +0 hand axe (22, 2, D:5) a +0 club (24, 35, D:5) a +0 hand axe (36, 49, D:5) a +0 leather armour (38, 12, D:5) the +3 shadow dragon scales of the Apothecary {*Silence rF+ Dex+5 Stlth+} *Silence: It may silence you when you take damage. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 6 of the Dungeon [Shop] Toxkink's Book Boutique a parchment of Soul Splinter (54 gold) a parchment of Nazja's Percussive Tempering (162 gold) a parchment of Anguish (135 gold) a parchment of Kinetic Grapnel (54 gold) a parchment of Vhi's Electric Charge (135 gold) a parchment of Disjunction (243 gold) a parchment of Curse of Agony (162 gold) a parchment of Hoarfrost Cannonade (162 gold) a parchment of Summon Ice Beast (108 gold) (7, -4, D:6) a +0 whip an orc skeleton (20, -14, D:6) an iguana skeleton (24, 2, D:6) a black bear skeleton (41, 34, D:6) a +1 trident of venom (44, 31, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, 34, D:6) a +0 plate armour a +0 hand axe an orc skeleton (55, 34, D:6) a hound skeleton Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Ihojiamn" {Reflect rPois rF+++ Str+2 Slay-2 SH+5} (7200 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str+2: It affects your strength (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SH+5: It affects your SH (+5). the ring "Lukhloell" {rC+ rN+ rCorr Int+2 Dex-5} (3190 gold) [ring of resist corrosion] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). the +3 hand axe of Terror {speed, rC++} (4850 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the wellspring talisman of Anaesthesia {rPois MP+6} (5330 gold) [wellspring talisman] rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). the +2 robe "Isiadobe" {rElec rF- Str+4} (2630 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring "Fafiab" {rPois rF+ Str+2} (3820 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). the ring of Hinumnir {rPois EV+5 Dex+3} (5350 gold) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). the rimehorn talisman "Qikhott" {Rampage *Corrode rElec Dex+3} (3770 gold) [rimehorn talisman] Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). the fire staff of Gooclaj {rF+ Str+3 Necro Fire} (4390 gold) [staff of fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the +2 sling of Impeachment {speed, rF- rC+ Will+++ Stlth+} (5230 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the orb of Death's Door {Pyromania, Slay+5} (3800 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +7 mace of Qam Eseng {flame, rPois Int+3} (5790 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 robe "Wisex" {Str+2 Archmagi} (3110 gold) Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the conjuration staff of Patterns {rF+ Str+3 Int+4 Conj} (5370 gold) [staff of conjuration] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. the air staff of Dior {rElec rF+ Int+4 Stlth+ Air} (5020 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. the amulet of Acoodeki {Wildshape Dex+2} (4120 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Dex+2: It affects your dexterity (+2). a +2 great sword of holy wrath (3000 gold) the serpent talisman "Zumiryto" {+Blink rElec} (6000 gold) [serpent talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. the alchemy staff of Lon Qak {rPois rCorr Dex+3 Alch} (4390 gold) [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. the +0 robe of the Crypt {+Blink rC++ rCorr Int-3} (3170 gold) +Blink: It lets you blink. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (0, 0, D:7) a +0 whip (5, -8, D:7) a +0 dagger a +0 spear (6, -2, D:7) a +0 robe a +3 trident of draining (7, -9, D:7) a +0 robe a +0 flail (7, -6, D:7) a +0 robe a +3 trident a +0 robe a +0 battleaxe (8, -4, D:7) a +0 leather armour a +2 vampiric falchion (10, 17, D:7) a scarab talisman (11, -4, D:7) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (12, -4, D:7) a +0 robe a +3 short sword (14, -4, D:7) a +0 robe a +3 dagger (25, 4, D:7) a +0 great mace (26, 21, D:7) a +0 scimitar (30, 8, D:7) a +0 war axe (30, 18, D:7) 3 stones a +0 dagger (30, 19, D:7) a +0 short sword a kobold skeleton (31, 19, D:7) a +0 whip a +0 dagger (31, 20, D:7) a +0 whip (32, 20, D:7) a +0 short sword of draining 3 stones a kobold corpse (skeletalised by now) (33, 5, D:7) an iguana skeleton (33, 21, D:7) a +0 whip 2 stones (33, 22, D:7) a +0 short sword (34, -3, D:7) a +0 sling (34, 7, D:7) a +2 whip of electrocution a +0 robe (35, -11, D:7) 3 flux baubles (38, -19, D:7) a granite talisman (40, 6, D:7) an iguana skeleton (41, 12, D:7) a +0 ring mail (48, -13, D:7) a +0 robe Level 8 of the Dungeon [Shop] Loesera's Jewellery Shoppe a ring of willpower (unknown) (375 gold) a ring of protection from cold (unknown) (375 gold) a ring of see invisible (unknown) (225 gold) a +5 ring of evasion (540 gold) a +6 ring of dexterity (unknown) (540 gold) a dragon-coil talisman (450 gold) an amulet of reflection (unknown) (450 gold) a +6 ring of intelligence (unknown) (540 gold) a +6 ring of intelligence (unknown) (540 gold) (10, -4, D:8) a +0 dagger (17, -18, D:8) a +0 giant club a +0 giant club (22, -15, D:8) a +0 robe a +0 mace (23, -10, D:8) a +0 robe a +2 short sword of freezing (26, -11, D:8) a +0 robe a +0 mace a wolf skeleton (27, -11, D:8) a +0 robe a +3 dire flail of freezing (29, -11, D:8) a wolf skeleton (31, -8, D:8) a wolf skeleton (46, -22, D:8) a +2 dagger of electrocution a +0 robe a kobold skeleton (47, -4, D:8) a +0 plate armour a +0 mace a +0 orcbow (48, -3, D:8) a +0 robe a +0 mace the orc skeleton of Blorkula the orcula (49, -2, D:8) a +0 dagger (51, -5, D:8) an acid dragon skeleton (51, -2, D:8) a +0 chain mail a +0 short sword a +0 robe a +0 dagger of protection an orc skeleton (53, -26, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (3, -2, D:9) a water moccasin corpse (13, 19, D:9) a +0 rapier (21, -3, D:9) a +0 dagger a +0 robe an orc corpse (21, -2, D:9) 12 gold pieces a +0 flail an orc corpse (22, 0, D:9) a +0 falchion an orc corpse (23, 1, D:9) a parchment of Maxwell's Portable Piledriver the Ecumenical Temple