Dungeon Crawl Stone Soup version 0.35-a0-229-g09475f4b62 (webtiles) character file. Game seed: 489911931828347498 37 dungeon1234 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 21, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:55 (758 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 758, Time: 00:00:56 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 21% Magic: 0/10 EV: 0 Int: 24 God: Gold: 59 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -2), vertiginous, held A: magic regeneration, iridescent scales 1, deformed body, MP-powered wands, initially attractive 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 58% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 19% 1 Hailstorm Conj/Ice 17% 3d6 19% 3 Sublimation of Blood Necr 5% N/A 26% 2 Call Canine Familiar Summ 5% N/A 43% 3 Fulminant Prism Conj/Alch 8% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11240 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) Armour fits poorly on your strangely shaped body. You expend magic power (3 MP) to strengthen your wands. You sometimes pull newly seen creatures towards you. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You encounter a rat. The ribbon worm barely misses you. The adder bites you but does no damage. There are monsters nearby! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * There is a lethal amount of poison in your body! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel strangely attractive. You feel your magical essence link to the dungeon's wands. Your body twists and deforms. Iridescent scales grow over part of your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. You die... ################## #................. #.################ #.# #........# .##@## #.######.# # #.).rwS#.###.######.# # .....#..# ..#.#.g.gg.# # .##...... #.#.#.###..# # # ###...#.#.#.###..### #.#..