Dungeon Crawl Stone Soup version 0.35-a0-229-g09475f4b62 (webtiles) character file. Game seed: 13261925226470013909 256 dungeon1234 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 21, 2026. Slain by a rock fish (12 damage) ... in a sewer. The game lasted 00:01:30 (2003 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 2003, Time: 00:01:30 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 92% Magic: 2/15 EV: 16 Int: 25 God: Gold: 157 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) e - orb {Guile} rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.24/turn b - ring of poison resistance MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 157 gold pieces. Inventory: Armour a - a +0 robe (worn) e - an orb of guile (worn) Jewellery b - a ring of poison resistance (worn) c - a +5 ring of evasion (worn) d - a +6 ring of strength Scrolls c - 2 scrolls of revelation {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} l - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of lignification {unknown} k - 2 potions of attraction {unknown} n - a potion of invisibility {unknown} o - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.2 Spellcasting * Level 6.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 80% 2d7 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 46% 3d9 3% 2 Summon Small Mammal Summ 28% N/A 8% 1 Ignite Poison Fire/Alch 7% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16103 Sewer (1/1) Zot: 5890 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 89% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is moderately wounded. (Press . to maintain the ray.) The rock fish misses you. A rock fish is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 89% to hit) You focus your ray upon the rock fish. The searing ray misses the rock fish. (Press . to maintain the ray.) The rock fish bites you! A rock fish is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A rock fish is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A rock fish is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. The rock fish attacks as it pursues you! The rock fish misses you. The rock fish bites you! You die... ####### ##.....## ##...≈...## # ##...≈≈≈...#######.#### #∩∩.≈≈≈≈≈....@........# ##..†≈≈≈...###F###.#### ##...≈...## # ##.....## ####### You could see a rock fish. Vanquished Creatures A brain worm (Sewer) A rock fish (Sewer) 3 clockroaches (D:3) 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 hobgoblins 7 jackals (D:1) 3 quokkas (D:1) 2 ball pythons 5 bats 3 endoplasms 2 frilled lizards (D:2) 2 goblins 3 kobolds (D:1) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 791 | D:1 | Found Mahodate's Distillery. 1138 | D:1 | Learned a level 2 spell: Searing Ray 1164 | D:2 | Reached skill level 5 in Conjurations 1179 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1778 | D:3 | Found a glowing drain. 1787 | D:3 | Reached XP level 4. HP: 20/24 MP: 5/12 1792 | D:3 | Learned a level 4 spell: Fulminant Prism 1797 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1829 | D:3 | Reached skill level 5 in Spellcasting 1834 | D:3 | Reached XP level 5. HP: 13/28 MP: 6/14 1895 | Sewer | Entered a sewer 2003 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_corners, serial_shops, nicolae_shop_rolling_square D:2: layout_basic D:3: layout_rooms, lemuel_coloured_pillars_altar, cheibrodos_sewer_entry_drain, minmay_distorted Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | || 79 Searing Ray | 3 | 23 || 26 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 2 | 14 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2004 | 1966 | 38 | 55 | 1675 | 4 | 501.0 | Dungeon | 1896 | 1858 | 38 | 55 | 1599 | 3 | 632.0 | Sewer | 108 | 108 | 0 | 0 | 76 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1151 daAuts D:2: 591 daAuts D:3: 153 daAuts Sewer: 108 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+